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apply objectSlamSale to all roots of coalescence objects. replace the
single object condition for renaming
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@@ -919,7 +919,7 @@ namespace OpenSim.Region.Framework.Scenes
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// Only do these for the first object if we are rezzing a coalescence.
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// nahh dont mess with coalescence objects,
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// the name in inventory can be change for inventory purpuses only
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if (i == 0 && objlist.Count == 1)
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if (objlist.Count == 1)
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{
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rootPart.Name = item.Name;
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rootPart.Description = item.Description;
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