Clean up logging calls using String.Format explicitly

This commit is contained in:
Jeff Ames
2008-02-10 01:57:59 +00:00
parent 523284c32a
commit e207284fef
35 changed files with 222 additions and 233 deletions

View File

@@ -147,10 +147,10 @@ namespace OpenSim.Region.Environment.Scenes
/// <returns></returns>
public void StartScript(TaskInventoryItem item)
{
// m_log.Info(String.Format(
// "[PRIMINVENTORY]: " +
// "Starting script {0}, {1} in prim {2}, {3}",
// item.Name, item.ItemID, Name, UUID));
// m_log.InfoFormat(
// "[PRIMINVENTORY]: " +
// "Starting script {0}, {1} in prim {2}, {3}",
// item.Name, item.ItemID, Name, UUID);
AddFlag(LLObject.ObjectFlags.Scripted);
if (!((m_parentGroup.Scene.RegionInfo.EstateSettings.regionFlags & Simulator.RegionFlags.SkipScripts) == Simulator.RegionFlags.SkipScripts))
@@ -166,10 +166,10 @@ namespace OpenSim.Region.Environment.Scenes
}
else
{
m_log.Error(String.Format(
"[PRIMINVENTORY]: " +
"Couldn't start script {0}, {1} since asset ID {2} could not be found",
item.Name, item.ItemID, item.AssetID));
m_log.ErrorFormat(
"[PRIMINVENTORY]: " +
"Couldn't start script {0}, {1} since asset ID {2} could not be found",
item.Name, item.ItemID, item.AssetID);
}
}
ScheduleFullUpdate();
@@ -192,10 +192,10 @@ namespace OpenSim.Region.Environment.Scenes
}
else
{
m_log.Error(String.Format(
"[PRIMINVENTORY]: " +
"Couldn't start script with ID {0} since it couldn't be found for prim {1}, {2}",
itemId, Name, UUID));
m_log.ErrorFormat(
"[PRIMINVENTORY]: " +
"Couldn't start script with ID {0} since it couldn't be found for prim {1}, {2}",
itemId, Name, UUID);
}
}
}
@@ -206,27 +206,18 @@ namespace OpenSim.Region.Environment.Scenes
/// <param name="itemId"></param>
public void StopScript(LLUUID itemId)
{
if (m_taskInventory.ContainsKey(itemId))
{
m_parentGroup.Scene.EventManager.TriggerRemoveScript(LocalID, itemId);
m_parentGroup.AddActiveScriptCount(-1);
}
else
{
m_log.Error(String.Format(
"[PRIMINVENTORY]: " +
"Couldn't stop script with ID {0} since it couldn't be found for prim {1}, {2}",
itemId, Name, UUID));
m_log.ErrorFormat(
"[PRIMINVENTORY]: " +
"Couldn't stop script with ID {0} since it couldn't be found for prim {1}, {2}",
itemId, Name, UUID);
}
}
/// <summary>
@@ -285,10 +276,10 @@ namespace OpenSim.Region.Environment.Scenes
}
else
{
m_log.Error(String.Format(
"[PRIMINVENTORY]: " +
"Tried to retrieve item ID {0} from prim {1}, {2} but the item does not exist in this inventory",
itemID, Name, UUID));
m_log.ErrorFormat(
"[PRIMINVENTORY]: " +
"Tried to retrieve item ID {0} from prim {1}, {2} but the item does not exist in this inventory",
itemID, Name, UUID);
}
}
@@ -317,10 +308,10 @@ namespace OpenSim.Region.Environment.Scenes
}
else
{
m_log.Error(String.Format(
"[PRIMINVENTORY]: " +
"Tried to retrieve item ID {0} from prim {1}, {2} but the item does not exist in this inventory",
item.ItemID, Name, UUID));
m_log.ErrorFormat(
"[PRIMINVENTORY]: " +
"Tried to retrieve item ID {0} from prim {1}, {2} but the item does not exist in this inventory",
item.ItemID, Name, UUID);
}
}
@@ -374,10 +365,10 @@ namespace OpenSim.Region.Environment.Scenes
}
else
{
m_log.Error(String.Format(
"[PRIMINVENTORY]: " +
"Tried to remove item ID {0} from prim {1}, {2} but the item does not exist in this inventory",
itemID, Name, UUID));
m_log.ErrorFormat(
"[PRIMINVENTORY]: " +
"Tried to remove item ID {0} from prim {1}, {2} but the item does not exist in this inventory",
itemID, Name, UUID);
}
}
@@ -442,8 +433,8 @@ namespace OpenSim.Region.Environment.Scenes
fileData = Helpers.StringToField(invString.BuildString);
// m_log.Info(String.Format(
// "[PRIMINVENTORY]: RequestInventoryFile fileData: {0}", Helpers.FieldToUTF8String(fileData)));
// m_log.InfoFormat(
// "[PRIMINVENTORY]: RequestInventoryFile fileData: {0}", Helpers.FieldToUTF8String(fileData));
if (fileData.Length > 2)
{