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Clean up logging calls using String.Format explicitly
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@@ -67,7 +67,7 @@ namespace OpenSim.Region.Physics.Manager
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}
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else
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{
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m_log.Warn(String.Format("[PHYSICS]: couldn't find meshingEngine: {0}", meshEngineName));
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m_log.WarnFormat("[PHYSICS]: couldn't find meshingEngine: {0}", meshEngineName);
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throw new ArgumentException(String.Format("couldn't find meshingEngine: {0}", meshEngineName));
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}
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@@ -95,7 +95,7 @@ namespace OpenSim.Region.Physics.Manager
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public override PhysicsActor AddAvatar(string avName, PhysicsVector position)
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{
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m_log.Info(String.Format("[PHYSICS]: NullPhysicsScene : AddAvatar({0})", position));
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m_log.InfoFormat("[PHYSICS]: NullPhysicsScene : AddAvatar({0})", position);
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return PhysicsActor.Null;
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}
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@@ -110,7 +110,7 @@ namespace OpenSim.Region.Physics.Manager
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/*
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public override PhysicsActor AddPrim(PhysicsVector position, PhysicsVector size, Quaternion rotation)
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{
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m_log.Info(String.Format("NullPhysicsScene : AddPrim({0},{1})", position, size));
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m_log.InfoFormat("NullPhysicsScene : AddPrim({0},{1})", position, size);
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return PhysicsActor.Null;
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}
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*/
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@@ -124,7 +124,7 @@ namespace OpenSim.Region.Physics.Manager
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public override PhysicsActor AddPrimShape(string primName, PrimitiveBaseShape pbs, PhysicsVector position,
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PhysicsVector size, Quaternion rotation, bool isPhysical)
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{
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m_log.Info(String.Format("[PHYSICS]: NullPhysicsScene : AddPrim({0},{1})", position, size));
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m_log.InfoFormat("[PHYSICS]: NullPhysicsScene : AddPrim({0},{1})", position, size);
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return PhysicsActor.Null;
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}
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@@ -146,7 +146,7 @@ namespace OpenSim.Region.Physics.Manager
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public override void SetTerrain(float[] heightMap)
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{
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m_log.Info(String.Format("[PHYSICS]: NullPhysicsScene : SetTerrain({0} items)", heightMap.Length));
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m_log.InfoFormat("[PHYSICS]: NullPhysicsScene : SetTerrain({0} items)", heightMap.Length);
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}
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public override void DeleteTerrain()
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