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add LSL_Integer osGetLinkNumber(LSL_String name). uses a cache for the string to linknumber map, cache invalidations may still be missing :(
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@@ -1144,5 +1144,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
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{
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m_OSSL_Functions.osTeleportObject(objectUUID, targetPos, targetrotation, flags);
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}
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public LSL_Integer osGetLinkNumber(LSL_String name)
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{
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return m_OSSL_Functions.osGetLinkNumber(name);
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}
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}
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}
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