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remove the expire argument from os[Link]ParticleSystem.. expire is controled by maxage != 0
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@@ -1534,14 +1534,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
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return m_OSSL_Functions.osResetEnvironment(parcelOrRegion, transition);
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}
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public void osParticleSystem(LSL_List rules, LSL_Integer expire)
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public void osParticleSystem(LSL_List rules)
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{
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m_OSSL_Functions.osParticleSystem(rules, expire);
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m_OSSL_Functions.osParticleSystem(rules);
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}
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public void osLinkParticleSystem(LSL_Integer linknumber, LSL_List rules, LSL_Integer expire)
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public void osLinkParticleSystem(LSL_Integer linknumber, LSL_List rules)
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{
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m_OSSL_Functions.osLinkParticleSystem(linknumber, rules, expire);
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m_OSSL_Functions.osLinkParticleSystem(linknumber, rules);
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}
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}
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}
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