remove the expire argument from os[Link]ParticleSystem.. expire is controled by maxage != 0

This commit is contained in:
UbitUmarov
2021-01-12 16:12:44 +00:00
parent c215204e22
commit e25b05a454
3 changed files with 10 additions and 10 deletions

View File

@@ -1534,14 +1534,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
return m_OSSL_Functions.osResetEnvironment(parcelOrRegion, transition);
}
public void osParticleSystem(LSL_List rules, LSL_Integer expire)
public void osParticleSystem(LSL_List rules)
{
m_OSSL_Functions.osParticleSystem(rules, expire);
m_OSSL_Functions.osParticleSystem(rules);
}
public void osLinkParticleSystem(LSL_Integer linknumber, LSL_List rules, LSL_Integer expire)
public void osLinkParticleSystem(LSL_Integer linknumber, LSL_List rules)
{
m_OSSL_Functions.osLinkParticleSystem(linknumber, rules, expire);
m_OSSL_Functions.osLinkParticleSystem(linknumber, rules);
}
}
}