fix: send viewers the Everyone permitions of items inside other objects

This commit is contained in:
UbitUmarov
2017-01-14 11:25:44 +00:00
parent da51edb5fe
commit e263730ada

View File

@@ -1170,7 +1170,7 @@ namespace OpenSim.Region.Framework.Scenes
foreach (TaskInventoryItem item in m_items.Values)
{
UUID ownerID = item.OwnerID;
uint everyoneMask = 0;
uint everyoneMask = item.EveryonePermissions;
uint baseMask = item.BasePermissions;
uint ownerMask = item.CurrentPermissions;
uint groupMask = item.GroupPermissions;