Merge commit '0c041ce12f393367e2754e88d9b8dad5e45f88c4' into bigmerge

Conflicts:
	OpenSim/Region/Framework/Scenes/ScenePresence.cs
This commit is contained in:
Melanie
2011-10-25 02:26:56 +01:00
11 changed files with 74 additions and 15 deletions

View File

@@ -199,6 +199,24 @@ namespace OpenSim.Region.OptionalModules.World.NPC
return false;
}
public bool Sit(UUID agentID, UUID partID, Scene scene)
{
lock (m_avatars)
{
if (m_avatars.ContainsKey(agentID))
{
ScenePresence sp;
scene.TryGetScenePresence(agentID, out sp);
sp.HandleAgentRequestSit(m_avatars[agentID], agentID, partID, Vector3.Zero);
sp.HandleAgentSit(m_avatars[agentID], agentID);
return true;
}
}
return false;
}
public bool DeleteNPC(UUID agentID, Scene scene)
{
lock (m_avatars)

View File

@@ -229,5 +229,29 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests
Assert.That(distanceToTarget, Is.LessThan(1), "NPC not within 1 unit of target position on second move");
Assert.That(npc.AbsolutePosition, Is.EqualTo(targetPos));
}
[Test]
public void TestSit()
{
TestHelpers.InMethod();
// log4net.Config.XmlConfigurator.Configure();
ScenePresence sp = SceneHelpers.AddScenePresence(scene, TestHelpers.ParseTail(0x1));
Vector3 startPos = new Vector3(128, 128, 30);
INPCModule npcModule = scene.RequestModuleInterface<INPCModule>();
UUID npcId = npcModule.CreateNPC("John", "Smith", startPos, scene, sp.Appearance);
ScenePresence npc = scene.GetScenePresence(npcId);
SceneObjectPart part = SceneHelpers.AddSceneObject(scene);
// We must have a non Vector3.Zero sit target position otherwise part.SitTargetAvatar doesn't get set!
part.SitTargetPosition = new Vector3(0, 0, 1);
npcModule.Sit(npc.UUID, part.UUID, scene);
// Assertions?
Assert.That(part.SitTargetAvatar, Is.EqualTo(npcId));
Assert.That(npc.ParentID, Is.EqualTo(part.LocalId));
}
}
}