mirror of
https://github.com/opensim/opensim.git
synced 2026-08-05 08:55:56 +08:00
Merge branch 'master' into mantis5110
Conflicts: OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs
This commit is contained in:
@@ -382,27 +382,22 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
|
||||
{
|
||||
for (int i = 0; i < AvatarWearable.MAX_WEARABLES; i++)
|
||||
{
|
||||
if (appearance.Wearables[i].ItemID == UUID.Zero)
|
||||
for (int j = 0 ; j < appearance.Wearables[j].Count ; j ++ )
|
||||
{
|
||||
appearance.Wearables[i].AssetID = UUID.Zero;
|
||||
}
|
||||
else
|
||||
{
|
||||
InventoryItemBase baseItem = new InventoryItemBase(appearance.Wearables[i].ItemID, userID);
|
||||
InventoryItemBase baseItem = new InventoryItemBase(appearance.Wearables[i][j].ItemID, userID);
|
||||
baseItem = invService.GetItem(baseItem);
|
||||
|
||||
if (baseItem != null)
|
||||
{
|
||||
appearance.Wearables[i].AssetID = baseItem.AssetID;
|
||||
appearance.Wearables[i].Add(appearance.Wearables[i][j].ItemID, baseItem.AssetID);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_log.ErrorFormat(
|
||||
"[AVATAR FACTORY MODULE]: Can't find inventory item {0} for {1}, setting to default",
|
||||
appearance.Wearables[i].ItemID, (WearableType)i);
|
||||
appearance.Wearables[i][j].ItemID, (WearableType)i);
|
||||
|
||||
appearance.Wearables[i].ItemID = UUID.Zero;
|
||||
appearance.Wearables[i].AssetID = UUID.Zero;
|
||||
appearance.Wearables[i].RemoveItem(appearance.Wearables[i][j].ItemID);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -173,28 +173,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
|
||||
|
||||
InventoryCollection contents
|
||||
= m_scene.InventoryService.GetFolderContent(inventoryFolder.Owner, inventoryFolder.ID);
|
||||
//List<InventoryFolderImpl> childFolders = inventoryFolder.RequestListOfFolderImpls();
|
||||
//List<InventoryItemBase> items = inventoryFolder.RequestListOfItems();
|
||||
|
||||
/*
|
||||
Dictionary identicalFolderNames = new Dictionary<string, int>();
|
||||
|
||||
foreach (InventoryFolderImpl folder in inventories)
|
||||
{
|
||||
if (!identicalFolderNames.ContainsKey(folder.Name))
|
||||
identicalFolderNames[folder.Name] = 0;
|
||||
else
|
||||
identicalFolderNames[folder.Name] = identicalFolderNames[folder.Name]++;
|
||||
|
||||
int folderNameNumber = identicalFolderName[folder.Name];
|
||||
|
||||
SaveInvDir(
|
||||
folder,
|
||||
string.Format(
|
||||
"{0}{1}{2}/",
|
||||
path, ArchiveConstants.INVENTORY_NODE_NAME_COMPONENT_SEPARATOR, folderNameNumber));
|
||||
}
|
||||
*/
|
||||
|
||||
foreach (InventoryFolderBase childFolder in contents.Folders)
|
||||
{
|
||||
|
||||
@@ -193,7 +193,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
|
||||
GridRegion finalDestination = GetFinalDestination(reg);
|
||||
if (finalDestination == null)
|
||||
{
|
||||
m_log.DebugFormat("[ENTITY TRANSFER MODULE]: Final destination is having problems. Unable to teleport agent.");
|
||||
m_log.WarnFormat("[ENTITY TRANSFER MODULE]: Final destination is having problems. Unable to teleport agent.");
|
||||
sp.ControllingClient.SendTeleportFailed("Problem at destination");
|
||||
return;
|
||||
}
|
||||
@@ -240,7 +240,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.DebugFormat("[ENTITY TRANSFER MODULE]: Exception on teleport: {0}\n{1}", e.Message, e.StackTrace);
|
||||
m_log.WarnFormat("[ENTITY TRANSFER MODULE]: Exception on teleport: {0}\n{1}", e.Message, e.StackTrace);
|
||||
sp.ControllingClient.SendTeleportFailed("Internal error");
|
||||
}
|
||||
}
|
||||
@@ -398,7 +398,6 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
|
||||
m_log.DebugFormat(
|
||||
"[ENTITY TRANSFER MODULE]: Sending new CAPS seed url {0} to client {1}", capsPath, sp.UUID);
|
||||
|
||||
|
||||
if (eq != null)
|
||||
{
|
||||
eq.TeleportFinishEvent(destinationHandle, 13, endPoint,
|
||||
@@ -558,6 +557,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
|
||||
client.SendTeleportFailed("Your home region could not be found.");
|
||||
return;
|
||||
}
|
||||
|
||||
m_log.DebugFormat("[ENTITY TRANSFER MODULE]: User's home region is {0} {1} ({2}-{3})",
|
||||
regionInfo.RegionName, regionInfo.RegionID, regionInfo.RegionLocX / Constants.RegionSize, regionInfo.RegionLocY / Constants.RegionSize);
|
||||
|
||||
@@ -1162,7 +1162,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
|
||||
Utils.LongToUInts(reg.RegionHandle, out x, out y);
|
||||
x = x / Constants.RegionSize;
|
||||
y = y / Constants.RegionSize;
|
||||
m_log.Info("[ENTITY TRANSFER MODULE]: Starting to inform client about neighbour " + x + ", " + y + "(" + endPoint.ToString() + ")");
|
||||
m_log.Debug("[ENTITY TRANSFER MODULE]: Starting to inform client about neighbour " + x + ", " + y + "(" + endPoint.ToString() + ")");
|
||||
|
||||
string capsPath = reg.ServerURI + CapsUtil.GetCapsSeedPath(a.CapsPath);
|
||||
|
||||
@@ -1197,7 +1197,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
|
||||
// TODO: make Event Queue disablable!
|
||||
}
|
||||
|
||||
m_log.Info("[ENTITY TRANSFER MODULE]: Completed inform client about neighbour " + endPoint.ToString());
|
||||
m_log.Debug("[ENTITY TRANSFER MODULE]: Completed inform client about neighbour " + endPoint.ToString());
|
||||
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user