Merge branch 'master' into mantis5110

Conflicts:
	OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
	OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs
This commit is contained in:
Jonathan Freedman
2010-10-30 14:10:13 -04:00
19 changed files with 347 additions and 488 deletions

View File

@@ -382,27 +382,22 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
{
for (int i = 0; i < AvatarWearable.MAX_WEARABLES; i++)
{
if (appearance.Wearables[i].ItemID == UUID.Zero)
for (int j = 0 ; j < appearance.Wearables[j].Count ; j ++ )
{
appearance.Wearables[i].AssetID = UUID.Zero;
}
else
{
InventoryItemBase baseItem = new InventoryItemBase(appearance.Wearables[i].ItemID, userID);
InventoryItemBase baseItem = new InventoryItemBase(appearance.Wearables[i][j].ItemID, userID);
baseItem = invService.GetItem(baseItem);
if (baseItem != null)
{
appearance.Wearables[i].AssetID = baseItem.AssetID;
appearance.Wearables[i].Add(appearance.Wearables[i][j].ItemID, baseItem.AssetID);
}
else
{
m_log.ErrorFormat(
"[AVATAR FACTORY MODULE]: Can't find inventory item {0} for {1}, setting to default",
appearance.Wearables[i].ItemID, (WearableType)i);
appearance.Wearables[i][j].ItemID, (WearableType)i);
appearance.Wearables[i].ItemID = UUID.Zero;
appearance.Wearables[i].AssetID = UUID.Zero;
appearance.Wearables[i].RemoveItem(appearance.Wearables[i][j].ItemID);
}
}
}

View File

@@ -173,28 +173,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
InventoryCollection contents
= m_scene.InventoryService.GetFolderContent(inventoryFolder.Owner, inventoryFolder.ID);
//List<InventoryFolderImpl> childFolders = inventoryFolder.RequestListOfFolderImpls();
//List<InventoryItemBase> items = inventoryFolder.RequestListOfItems();
/*
Dictionary identicalFolderNames = new Dictionary<string, int>();
foreach (InventoryFolderImpl folder in inventories)
{
if (!identicalFolderNames.ContainsKey(folder.Name))
identicalFolderNames[folder.Name] = 0;
else
identicalFolderNames[folder.Name] = identicalFolderNames[folder.Name]++;
int folderNameNumber = identicalFolderName[folder.Name];
SaveInvDir(
folder,
string.Format(
"{0}{1}{2}/",
path, ArchiveConstants.INVENTORY_NODE_NAME_COMPONENT_SEPARATOR, folderNameNumber));
}
*/
foreach (InventoryFolderBase childFolder in contents.Folders)
{

View File

@@ -193,7 +193,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
GridRegion finalDestination = GetFinalDestination(reg);
if (finalDestination == null)
{
m_log.DebugFormat("[ENTITY TRANSFER MODULE]: Final destination is having problems. Unable to teleport agent.");
m_log.WarnFormat("[ENTITY TRANSFER MODULE]: Final destination is having problems. Unable to teleport agent.");
sp.ControllingClient.SendTeleportFailed("Problem at destination");
return;
}
@@ -240,7 +240,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
}
catch (Exception e)
{
m_log.DebugFormat("[ENTITY TRANSFER MODULE]: Exception on teleport: {0}\n{1}", e.Message, e.StackTrace);
m_log.WarnFormat("[ENTITY TRANSFER MODULE]: Exception on teleport: {0}\n{1}", e.Message, e.StackTrace);
sp.ControllingClient.SendTeleportFailed("Internal error");
}
}
@@ -398,7 +398,6 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
m_log.DebugFormat(
"[ENTITY TRANSFER MODULE]: Sending new CAPS seed url {0} to client {1}", capsPath, sp.UUID);
if (eq != null)
{
eq.TeleportFinishEvent(destinationHandle, 13, endPoint,
@@ -558,6 +557,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
client.SendTeleportFailed("Your home region could not be found.");
return;
}
m_log.DebugFormat("[ENTITY TRANSFER MODULE]: User's home region is {0} {1} ({2}-{3})",
regionInfo.RegionName, regionInfo.RegionID, regionInfo.RegionLocX / Constants.RegionSize, regionInfo.RegionLocY / Constants.RegionSize);
@@ -1162,7 +1162,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
Utils.LongToUInts(reg.RegionHandle, out x, out y);
x = x / Constants.RegionSize;
y = y / Constants.RegionSize;
m_log.Info("[ENTITY TRANSFER MODULE]: Starting to inform client about neighbour " + x + ", " + y + "(" + endPoint.ToString() + ")");
m_log.Debug("[ENTITY TRANSFER MODULE]: Starting to inform client about neighbour " + x + ", " + y + "(" + endPoint.ToString() + ")");
string capsPath = reg.ServerURI + CapsUtil.GetCapsSeedPath(a.CapsPath);
@@ -1197,7 +1197,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
// TODO: make Event Queue disablable!
}
m_log.Info("[ENTITY TRANSFER MODULE]: Completed inform client about neighbour " + endPoint.ToString());
m_log.Debug("[ENTITY TRANSFER MODULE]: Completed inform client about neighbour " + endPoint.ToString());
}