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Merge branch 'master' into mantis5110
Conflicts: OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs
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@@ -265,32 +265,33 @@ namespace OpenSim.Services.Connectors.SimianGrid
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map["Height"] = OSD.FromReal(appearance.AvatarHeight);
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map["ShapeItem"] = OSD.FromUUID(appearance.BodyItem);
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map["ShapeAsset"] = OSD.FromUUID(appearance.BodyAsset);
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map["SkinItem"] = OSD.FromUUID(appearance.SkinItem);
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map["SkinAsset"] = OSD.FromUUID(appearance.SkinAsset);
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map["HairItem"] = OSD.FromUUID(appearance.HairItem);
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map["HairAsset"] = OSD.FromUUID(appearance.HairAsset);
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map["EyesItem"] = OSD.FromUUID(appearance.EyesItem);
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map["EyesAsset"] = OSD.FromUUID(appearance.EyesAsset);
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map["ShirtItem"] = OSD.FromUUID(appearance.ShirtItem);
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map["ShirtAsset"] = OSD.FromUUID(appearance.ShirtAsset);
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map["PantsItem"] = OSD.FromUUID(appearance.PantsItem);
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map["PantsAsset"] = OSD.FromUUID(appearance.PantsAsset);
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map["ShoesItem"] = OSD.FromUUID(appearance.ShoesItem);
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map["ShoesAsset"] = OSD.FromUUID(appearance.ShoesAsset);
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map["SocksItem"] = OSD.FromUUID(appearance.SocksItem);
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map["SocksAsset"] = OSD.FromUUID(appearance.SocksAsset);
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map["JacketItem"] = OSD.FromUUID(appearance.JacketItem);
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map["JacketAsset"] = OSD.FromUUID(appearance.JacketAsset);
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map["GlovesItem"] = OSD.FromUUID(appearance.GlovesItem);
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map["GlovesAsset"] = OSD.FromUUID(appearance.GlovesAsset);
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map["UndershirtItem"] = OSD.FromUUID(appearance.UnderShirtItem);
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map["UndershirtAsset"] = OSD.FromUUID(appearance.UnderShirtAsset);
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map["UnderpantsItem"] = OSD.FromUUID(appearance.UnderPantsItem);
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map["UnderpantsAsset"] = OSD.FromUUID(appearance.UnderPantsAsset);
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map["SkirtItem"] = OSD.FromUUID(appearance.SkirtItem);
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map["SkirtAsset"] = OSD.FromUUID(appearance.SkirtAsset);
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map["BodyItem"] = appearance.Wearables[AvatarWearable.BODY][0].ItemID.ToString();
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map["EyesItem"] = appearance.Wearables[AvatarWearable.EYES][0].ItemID.ToString();
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map["GlovesItem"] = appearance.Wearables[AvatarWearable.GLOVES][0].ItemID.ToString();
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map["HairItem"] = appearance.Wearables[AvatarWearable.HAIR][0].ItemID.ToString();
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map["JacketItem"] = appearance.Wearables[AvatarWearable.JACKET][0].ItemID.ToString();
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map["PantsItem"] = appearance.Wearables[AvatarWearable.PANTS][0].ItemID.ToString();
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map["ShirtItem"] = appearance.Wearables[AvatarWearable.SHIRT][0].ItemID.ToString();
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map["ShoesItem"] = appearance.Wearables[AvatarWearable.SHOES][0].ItemID.ToString();
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map["SkinItem"] = appearance.Wearables[AvatarWearable.SKIN][0].ItemID.ToString();
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map["SkirtItem"] = appearance.Wearables[AvatarWearable.SKIRT][0].ItemID.ToString();
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map["SocksItem"] = appearance.Wearables[AvatarWearable.SOCKS][0].ItemID.ToString();
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map["UnderPantsItem"] = appearance.Wearables[AvatarWearable.UNDERPANTS][0].ItemID.ToString();
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map["UnderShirtItem"] = appearance.Wearables[AvatarWearable.UNDERSHIRT][0].ItemID.ToString();
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map["BodyAsset"] = appearance.Wearables[AvatarWearable.BODY][0].AssetID.ToString();
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map["EyesAsset"] = appearance.Wearables[AvatarWearable.EYES][0].AssetID.ToString();
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map["GlovesAsset"] = appearance.Wearables[AvatarWearable.GLOVES][0].AssetID.ToString();
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map["HairAsset"] = appearance.Wearables[AvatarWearable.HAIR][0].AssetID.ToString();
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map["JacketAsset"] = appearance.Wearables[AvatarWearable.JACKET][0].AssetID.ToString();
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map["PantsAsset"] = appearance.Wearables[AvatarWearable.PANTS][0].AssetID.ToString();
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map["ShirtAsset"] = appearance.Wearables[AvatarWearable.SHIRT][0].AssetID.ToString();
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map["ShoesAsset"] = appearance.Wearables[AvatarWearable.SHOES][0].AssetID.ToString();
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map["SkinAsset"] = appearance.Wearables[AvatarWearable.SKIN][0].AssetID.ToString();
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map["SkirtAsset"] = appearance.Wearables[AvatarWearable.SKIRT][0].AssetID.ToString();
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map["SocksAsset"] = appearance.Wearables[AvatarWearable.SOCKS][0].AssetID.ToString();
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map["UnderPantsAsset"] = appearance.Wearables[AvatarWearable.UNDERPANTS][0].AssetID.ToString();
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map["UnderShirtAsset"] = appearance.Wearables[AvatarWearable.UNDERSHIRT][0].AssetID.ToString();
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OSDMap items = new OSDMap();
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foreach (KeyValuePair<string, string> kvp in avatar.Data)
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