Merge branch 'master' into mantis5110

Conflicts:
	OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
	OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs
This commit is contained in:
Jonathan Freedman
2010-10-30 14:10:13 -04:00
19 changed files with 347 additions and 488 deletions

View File

@@ -265,32 +265,33 @@ namespace OpenSim.Services.Connectors.SimianGrid
map["Height"] = OSD.FromReal(appearance.AvatarHeight);
map["ShapeItem"] = OSD.FromUUID(appearance.BodyItem);
map["ShapeAsset"] = OSD.FromUUID(appearance.BodyAsset);
map["SkinItem"] = OSD.FromUUID(appearance.SkinItem);
map["SkinAsset"] = OSD.FromUUID(appearance.SkinAsset);
map["HairItem"] = OSD.FromUUID(appearance.HairItem);
map["HairAsset"] = OSD.FromUUID(appearance.HairAsset);
map["EyesItem"] = OSD.FromUUID(appearance.EyesItem);
map["EyesAsset"] = OSD.FromUUID(appearance.EyesAsset);
map["ShirtItem"] = OSD.FromUUID(appearance.ShirtItem);
map["ShirtAsset"] = OSD.FromUUID(appearance.ShirtAsset);
map["PantsItem"] = OSD.FromUUID(appearance.PantsItem);
map["PantsAsset"] = OSD.FromUUID(appearance.PantsAsset);
map["ShoesItem"] = OSD.FromUUID(appearance.ShoesItem);
map["ShoesAsset"] = OSD.FromUUID(appearance.ShoesAsset);
map["SocksItem"] = OSD.FromUUID(appearance.SocksItem);
map["SocksAsset"] = OSD.FromUUID(appearance.SocksAsset);
map["JacketItem"] = OSD.FromUUID(appearance.JacketItem);
map["JacketAsset"] = OSD.FromUUID(appearance.JacketAsset);
map["GlovesItem"] = OSD.FromUUID(appearance.GlovesItem);
map["GlovesAsset"] = OSD.FromUUID(appearance.GlovesAsset);
map["UndershirtItem"] = OSD.FromUUID(appearance.UnderShirtItem);
map["UndershirtAsset"] = OSD.FromUUID(appearance.UnderShirtAsset);
map["UnderpantsItem"] = OSD.FromUUID(appearance.UnderPantsItem);
map["UnderpantsAsset"] = OSD.FromUUID(appearance.UnderPantsAsset);
map["SkirtItem"] = OSD.FromUUID(appearance.SkirtItem);
map["SkirtAsset"] = OSD.FromUUID(appearance.SkirtAsset);
map["BodyItem"] = appearance.Wearables[AvatarWearable.BODY][0].ItemID.ToString();
map["EyesItem"] = appearance.Wearables[AvatarWearable.EYES][0].ItemID.ToString();
map["GlovesItem"] = appearance.Wearables[AvatarWearable.GLOVES][0].ItemID.ToString();
map["HairItem"] = appearance.Wearables[AvatarWearable.HAIR][0].ItemID.ToString();
map["JacketItem"] = appearance.Wearables[AvatarWearable.JACKET][0].ItemID.ToString();
map["PantsItem"] = appearance.Wearables[AvatarWearable.PANTS][0].ItemID.ToString();
map["ShirtItem"] = appearance.Wearables[AvatarWearable.SHIRT][0].ItemID.ToString();
map["ShoesItem"] = appearance.Wearables[AvatarWearable.SHOES][0].ItemID.ToString();
map["SkinItem"] = appearance.Wearables[AvatarWearable.SKIN][0].ItemID.ToString();
map["SkirtItem"] = appearance.Wearables[AvatarWearable.SKIRT][0].ItemID.ToString();
map["SocksItem"] = appearance.Wearables[AvatarWearable.SOCKS][0].ItemID.ToString();
map["UnderPantsItem"] = appearance.Wearables[AvatarWearable.UNDERPANTS][0].ItemID.ToString();
map["UnderShirtItem"] = appearance.Wearables[AvatarWearable.UNDERSHIRT][0].ItemID.ToString();
map["BodyAsset"] = appearance.Wearables[AvatarWearable.BODY][0].AssetID.ToString();
map["EyesAsset"] = appearance.Wearables[AvatarWearable.EYES][0].AssetID.ToString();
map["GlovesAsset"] = appearance.Wearables[AvatarWearable.GLOVES][0].AssetID.ToString();
map["HairAsset"] = appearance.Wearables[AvatarWearable.HAIR][0].AssetID.ToString();
map["JacketAsset"] = appearance.Wearables[AvatarWearable.JACKET][0].AssetID.ToString();
map["PantsAsset"] = appearance.Wearables[AvatarWearable.PANTS][0].AssetID.ToString();
map["ShirtAsset"] = appearance.Wearables[AvatarWearable.SHIRT][0].AssetID.ToString();
map["ShoesAsset"] = appearance.Wearables[AvatarWearable.SHOES][0].AssetID.ToString();
map["SkinAsset"] = appearance.Wearables[AvatarWearable.SKIN][0].AssetID.ToString();
map["SkirtAsset"] = appearance.Wearables[AvatarWearable.SKIRT][0].AssetID.ToString();
map["SocksAsset"] = appearance.Wearables[AvatarWearable.SOCKS][0].AssetID.ToString();
map["UnderPantsAsset"] = appearance.Wearables[AvatarWearable.UNDERPANTS][0].AssetID.ToString();
map["UnderShirtAsset"] = appearance.Wearables[AvatarWearable.UNDERSHIRT][0].AssetID.ToString();
OSDMap items = new OSDMap();
foreach (KeyValuePair<string, string> kvp in avatar.Data)