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* Allow new script creation to be locked down to only gods if specified in OpenSim.ini
* This doesn't allow complete script lockdown of a sim, many avenues (copying, editing) are still uncloseable at the moment * Default remains to allow all users to create scripts (subject to existing permissions if enabled)
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@@ -736,7 +736,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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return m_ScriptEngine.World.GetSimulatorVersion();
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}
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//for testing purposes only
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public void osSetParcelMediaTime(double time)
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{
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@@ -750,9 +749,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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World.ParcelMediaSetTime((float)time);
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}
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public Hashtable osParseJSON(string JSON)
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{
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CheckThreatLevel(ThreatLevel.None, "osParseJSON");
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