* Allow new script creation to be locked down to only gods if specified in OpenSim.ini

* This doesn't allow complete script lockdown of a sim, many avenues (copying, editing) are still uncloseable at the moment
* Default remains to allow all users to create scripts (subject to existing permissions if enabled)
This commit is contained in:
Justin Clarke Casey
2008-11-14 18:43:40 +00:00
parent 9960637545
commit e3770cfee6
3 changed files with 68 additions and 13 deletions

View File

@@ -736,7 +736,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
return m_ScriptEngine.World.GetSimulatorVersion();
}
//for testing purposes only
public void osSetParcelMediaTime(double time)
{
@@ -750,9 +749,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
World.ParcelMediaSetTime((float)time);
}
public Hashtable osParseJSON(string JSON)
{
CheckThreatLevel(ThreatLevel.None, "osParseJSON");