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Send 503 when throttling textures
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@@ -345,7 +345,7 @@ namespace OpenSim.Framework.Servers.HttpServer
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if (responsedata == null)
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continue;
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if (req.PollServiceArgs.Type == PollServiceEventArgs.EventType.Normal)
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if (req.PollServiceArgs.Type == PollServiceEventArgs.EventType.Normal) // This is the event queue
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{
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try
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{
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