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Send 503 when throttling textures
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@@ -56,6 +56,7 @@ namespace OpenSim.Region.ClientStack.Linden
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public PollServiceTextureEventArgs thepoll;
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public UUID reqID;
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public Hashtable request;
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public bool send503;
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}
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public class aPollResponse
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@@ -244,7 +245,19 @@ namespace OpenSim.Region.ClientStack.Linden
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reqinfo.thepoll = this;
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reqinfo.reqID = x;
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reqinfo.request = y;
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reqinfo.send503 = false;
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lock (responses)
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{
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if (responses.Count > 0)
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{
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if (m_queue.Count >= 4)
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{
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// Never allow more than 4 fetches to wait
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reqinfo.send503 = true;
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}
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}
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}
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m_queue.Enqueue(reqinfo);
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};
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@@ -276,6 +289,22 @@ namespace OpenSim.Region.ClientStack.Linden
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UUID requestID = requestinfo.reqID;
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if (requestinfo.send503)
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{
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response = new Hashtable();
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response["int_response_code"] = 503;
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response["str_response_string"] = "Throttled";
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response["content_type"] = "text/plain";
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response["keepalive"] = false;
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response["reusecontext"] = false;
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lock (responses)
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responses[requestID] = new aPollResponse() {bytes = 0, response = response};
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return;
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}
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// If the avatar is gone, don't bother to get the texture
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if (m_scene.GetScenePresence(Id) == null)
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{
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@@ -385,6 +414,9 @@ namespace OpenSim.Region.ClientStack.Linden
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GetTextureModule.aPollResponse response;
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if (responses.TryGetValue(key, out response))
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{
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// This is any error response
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if (response.bytes == 0)
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return true;
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// Normal
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if (BytesSent + response.bytes <= ThrottleBytes)
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@@ -411,12 +443,12 @@ namespace OpenSim.Region.ClientStack.Linden
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return haskey;
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}
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public void ProcessTime()
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{
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PassTime();
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}
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private void PassTime()
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{
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currenttime = Util.EnvironmentTickCount();
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