Nope, that didn't feel right. Moving all those modules to Linden space.

This commit is contained in:
Diva Canto
2011-04-30 13:24:25 -07:00
parent c062138dad
commit e3c27d8527
8 changed files with 15 additions and 7 deletions

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@@ -0,0 +1,257 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyrightD
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.Reflection;
using log4net;
using Nini.Config;
using Mono.Addins;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Framework.Console;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using Caps=OpenSim.Framework.Capabilities.Caps;
namespace OpenSim.Region.ClientStack.Linden
{
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")]
public class CapabilitiesModule : INonSharedRegionModule, ICapabilitiesModule
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
protected Scene m_scene;
/// <summary>
/// Each agent has its own capabilities handler.
/// </summary>
protected Dictionary<UUID, Caps> m_capsHandlers = new Dictionary<UUID, Caps>();
protected Dictionary<UUID, string> capsPaths = new Dictionary<UUID, string>();
protected Dictionary<UUID, Dictionary<ulong, string>> childrenSeeds
= new Dictionary<UUID, Dictionary<ulong, string>>();
public void Initialise(IConfigSource source)
{
}
public void AddRegion(Scene scene)
{
m_scene = scene;
m_scene.RegisterModuleInterface<ICapabilitiesModule>(this);
MainConsole.Instance.Commands.AddCommand("Capabilities", false, "show caps",
"show capabilities",
"Shows all registered capabilities", CapabilitiesCommand);
}
public void RegionLoaded(Scene scene)
{
}
public void RemoveRegion(Scene scene)
{
m_scene.UnregisterModuleInterface<ICapabilitiesModule>(this);
}
public void PostInitialise()
{
}
public void Close() {}
public string Name
{
get { return "Capabilities Module"; }
}
public Type ReplaceableInterface
{
get { return null; }
}
public void AddCapsHandler(UUID agentId)
{
if (m_scene.RegionInfo.EstateSettings.IsBanned(agentId))
return;
String capsObjectPath = GetCapsPath(agentId);
if (m_capsHandlers.ContainsKey(agentId))
{
Caps oldCaps = m_capsHandlers[agentId];
m_log.DebugFormat(
"[CAPS]: Reregistering caps for agent {0}. Old caps path {1}, new caps path {2}. ",
agentId, oldCaps.CapsObjectPath, capsObjectPath);
// This should not happen. The caller code is confused. We need to fix that.
// CAPs can never be reregistered, or the client will be confused.
// Hence this return here.
//return;
}
Caps caps
= new Caps(m_scene,
m_scene.AssetService, MainServer.Instance, m_scene.RegionInfo.ExternalHostName,
(MainServer.Instance == null) ? 0: MainServer.Instance.Port,
capsObjectPath, agentId, m_scene.DumpAssetsToFile, m_scene.RegionInfo.RegionName);
caps.RegisterHandlers();
m_scene.EventManager.TriggerOnRegisterCaps(agentId, caps);
caps.AddNewInventoryItem = m_scene.AddUploadedInventoryItem;
caps.ItemUpdatedCall = m_scene.CapsUpdateInventoryItemAsset;
caps.TaskScriptUpdatedCall = m_scene.CapsUpdateTaskInventoryScriptAsset;
caps.CAPSFetchInventoryDescendents = m_scene.HandleFetchInventoryDescendentsCAPS;
caps.GetClient = m_scene.SceneContents.GetControllingClient;
m_capsHandlers[agentId] = caps;
}
public void RemoveCapsHandler(UUID agentId)
{
if (childrenSeeds.ContainsKey(agentId))
{
childrenSeeds.Remove(agentId);
}
lock (m_capsHandlers)
{
if (m_capsHandlers.ContainsKey(agentId))
{
m_capsHandlers[agentId].DeregisterHandlers();
m_scene.EventManager.TriggerOnDeregisterCaps(agentId, m_capsHandlers[agentId]);
m_capsHandlers.Remove(agentId);
}
else
{
m_log.WarnFormat(
"[CAPS]: Received request to remove CAPS handler for root agent {0} in {1}, but no such CAPS handler found!",
agentId, m_scene.RegionInfo.RegionName);
}
}
}
public Caps GetCapsHandlerForUser(UUID agentId)
{
lock (m_capsHandlers)
{
if (m_capsHandlers.ContainsKey(agentId))
{
return m_capsHandlers[agentId];
}
}
return null;
}
public void NewUserConnection(AgentCircuitData agent)
{
capsPaths[agent.AgentID] = agent.CapsPath;
childrenSeeds[agent.AgentID]
= ((agent.ChildrenCapSeeds == null) ? new Dictionary<ulong, string>() : agent.ChildrenCapSeeds);
}
public string GetCapsPath(UUID agentId)
{
if (capsPaths.ContainsKey(agentId))
{
return capsPaths[agentId];
}
return null;
}
public Dictionary<ulong, string> GetChildrenSeeds(UUID agentID)
{
Dictionary<ulong, string> seeds = null;
if (childrenSeeds.TryGetValue(agentID, out seeds))
return seeds;
return new Dictionary<ulong, string>();
}
public void DropChildSeed(UUID agentID, ulong handle)
{
Dictionary<ulong, string> seeds;
if (childrenSeeds.TryGetValue(agentID, out seeds))
{
seeds.Remove(handle);
}
}
public string GetChildSeed(UUID agentID, ulong handle)
{
Dictionary<ulong, string> seeds;
string returnval;
if (childrenSeeds.TryGetValue(agentID, out seeds))
{
if (seeds.TryGetValue(handle, out returnval))
return returnval;
}
return null;
}
public void SetChildrenSeed(UUID agentID, Dictionary<ulong, string> seeds)
{
//m_log.DebugFormat(" !!! Setting child seeds in {0} to {1}", m_scene.RegionInfo.RegionName, seeds.Count);
childrenSeeds[agentID] = seeds;
}
public void DumpChildrenSeeds(UUID agentID)
{
m_log.Info("================ ChildrenSeed "+m_scene.RegionInfo.RegionName+" ================");
foreach (KeyValuePair<ulong, string> kvp in childrenSeeds[agentID])
{
uint x, y;
Utils.LongToUInts(kvp.Key, out x, out y);
x = x / Constants.RegionSize;
y = y / Constants.RegionSize;
m_log.Info(" >> "+x+", "+y+": "+kvp.Value);
}
}
private void CapabilitiesCommand(string module, string[] cmdparams)
{
System.Text.StringBuilder caps = new System.Text.StringBuilder();
caps.AppendFormat("Region {0}:\n", m_scene.RegionInfo.RegionName);
foreach (KeyValuePair<UUID, Caps> kvp in m_capsHandlers)
{
caps.AppendFormat("** User {0}:\n", kvp.Key);
for (IDictionaryEnumerator kvp2 = kvp.Value.CapsHandlers.CapsDetails.GetEnumerator(); kvp2.MoveNext(); )
{
Uri uri = new Uri(kvp2.Value.ToString());
caps.AppendFormat(" {0} = {1}\n", kvp2.Key, uri.PathAndQuery);
}
}
MainConsole.Instance.Output(caps.ToString());
}
}
}

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@@ -33,6 +33,7 @@ using System.Reflection;
using System.Threading;
using log4net;
using Nini.Config;
using Mono.Addins;
using OpenMetaverse;
using OpenMetaverse.Messages.Linden;
using OpenMetaverse.Packets;
@@ -53,6 +54,7 @@ namespace OpenSim.Region.ClientStack.Linden
public OSDMap body;
}
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")]
public class EventQueueGetModule : IEventQueue, IRegionModule
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);

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@@ -0,0 +1,211 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Specialized;
using System.Reflection;
using System.IO;
using System.Web;
using Mono.Addins;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
using OpenSim.Framework;
using OpenSim.Framework.Servers;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Services.Interfaces;
using Caps = OpenSim.Framework.Capabilities.Caps;
namespace OpenSim.Region.ClientStack.Linden
{
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")]
public class GetMeshModule : INonSharedRegionModule
{
// private static readonly ILog m_log =
// LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private Scene m_scene;
private IAssetService m_assetService;
private bool m_enabled = true;
#region IRegionModuleBase Members
public Type ReplaceableInterface
{
get { return null; }
}
public void Initialise(IConfigSource source)
{
IConfig meshConfig = source.Configs["Mesh"];
if (meshConfig == null)
return;
m_enabled = meshConfig.GetBoolean("AllowMeshUpload", true);
}
public void AddRegion(Scene pScene)
{
m_scene = pScene;
}
public void RemoveRegion(Scene scene)
{
m_scene.EventManager.OnRegisterCaps -= RegisterCaps;
m_scene = null;
}
public void RegionLoaded(Scene scene)
{
m_assetService = m_scene.RequestModuleInterface<IAssetService>();
m_scene.EventManager.OnRegisterCaps += RegisterCaps;
}
#endregion
#region IRegionModule Members
public void Close() { }
public string Name { get { return "GetMeshModule"; } }
public void RegisterCaps(UUID agentID, Caps caps)
{
if(!m_enabled)
return;
UUID capID = UUID.Random();
// m_log.Info("[GETMESH]: /CAPS/" + capID);
caps.RegisterHandler("GetMesh",
new RestHTTPHandler("GET", "/CAPS/" + capID,
delegate(Hashtable m_dhttpMethod)
{
return ProcessGetMesh(m_dhttpMethod, agentID, caps);
}));
}
#endregion
public Hashtable ProcessGetMesh(Hashtable request, UUID AgentId, Caps cap)
{
Hashtable responsedata = new Hashtable();
responsedata["int_response_code"] = 400; //501; //410; //404;
responsedata["content_type"] = "text/plain";
responsedata["keepalive"] = false;
responsedata["str_response_string"] = "Request wasn't what was expected";
string meshStr = string.Empty;
if (request.ContainsKey("mesh_id"))
meshStr = request["mesh_id"].ToString();
UUID meshID = UUID.Zero;
if (!String.IsNullOrEmpty(meshStr) && UUID.TryParse(meshStr, out meshID))
{
if (m_assetService == null)
{
responsedata["int_response_code"] = 404; //501; //410; //404;
responsedata["content_type"] = "text/plain";
responsedata["keepalive"] = false;
responsedata["str_response_string"] = "The asset service is unavailable. So is your mesh.";
return responsedata;
}
AssetBase mesh;
// Only try to fetch locally cached textures. Misses are redirected
mesh = m_assetService.GetCached(meshID.ToString());
if (mesh != null)
{
if (mesh.Type == (SByte)AssetType.Mesh)
{
responsedata["str_response_string"] = Convert.ToBase64String(mesh.Data);
responsedata["content_type"] = "application/vnd.ll.mesh";
responsedata["int_response_code"] = 200;
}
// Optionally add additional mesh types here
else
{
responsedata["int_response_code"] = 404; //501; //410; //404;
responsedata["content_type"] = "text/plain";
responsedata["keepalive"] = false;
responsedata["str_response_string"] = "Unfortunately, this asset isn't a mesh.";
return responsedata;
}
}
else
{
mesh = m_assetService.Get(meshID.ToString());
if (mesh != null)
{
if (mesh.Type == (SByte)AssetType.Mesh)
{
responsedata["str_response_string"] = Convert.ToBase64String(mesh.Data);
responsedata["content_type"] = "application/vnd.ll.mesh";
responsedata["int_response_code"] = 200;
}
// Optionally add additional mesh types here
else
{
responsedata["int_response_code"] = 404; //501; //410; //404;
responsedata["content_type"] = "text/plain";
responsedata["keepalive"] = false;
responsedata["str_response_string"] = "Unfortunately, this asset isn't a mesh.";
return responsedata;
}
}
else
{
responsedata["int_response_code"] = 404; //501; //410; //404;
responsedata["content_type"] = "text/plain";
responsedata["keepalive"] = false;
responsedata["str_response_string"] = "Your Mesh wasn't found. Sorry!";
return responsedata;
}
}
}
return responsedata;
}
}
}

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@@ -0,0 +1,404 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Specialized;
using System.Drawing;
using System.Drawing.Imaging;
using System.Reflection;
using System.IO;
using System.Web;
using log4net;
using Nini.Config;
using Mono.Addins;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
using OpenMetaverse.Imaging;
using OpenSim.Framework;
using OpenSim.Framework.Servers;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Services.Interfaces;
using Caps = OpenSim.Framework.Capabilities.Caps;
namespace OpenSim.Region.ClientStack.Linden
{
#region Stream Handler
public delegate byte[] StreamHandlerCallback(string path, Stream request, OSHttpRequest httpRequest, OSHttpResponse httpResponse);
public class StreamHandler : BaseStreamHandler
{
StreamHandlerCallback m_callback;
public StreamHandler(string httpMethod, string path, StreamHandlerCallback callback)
: base(httpMethod, path)
{
m_callback = callback;
}
public override byte[] Handle(string path, Stream request, OSHttpRequest httpRequest, OSHttpResponse httpResponse)
{
return m_callback(path, request, httpRequest, httpResponse);
}
}
#endregion Stream Handler
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")]
public class GetTextureModule : IRegionModule
{
private static readonly ILog m_log =
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private Scene m_scene;
private IAssetService m_assetService;
public const string DefaultFormat = "x-j2c";
// TODO: Change this to a config option
const string REDIRECT_URL = null;
#region IRegionModule Members
public void Initialise(Scene pScene, IConfigSource pSource)
{
m_scene = pScene;
}
public void PostInitialise()
{
m_assetService = m_scene.RequestModuleInterface<IAssetService>();
m_scene.EventManager.OnRegisterCaps += RegisterCaps;
}
public void Close() { }
public string Name { get { return "GetTextureModule"; } }
public bool IsSharedModule { get { return false; } }
public void RegisterCaps(UUID agentID, Caps caps)
{
UUID capID = UUID.Random();
// m_log.InfoFormat("[GETTEXTURE]: /CAPS/{0} in region {1}", capID, m_scene.RegionInfo.RegionName);
caps.RegisterHandler("GetTexture", new StreamHandler("GET", "/CAPS/" + capID, ProcessGetTexture));
}
#endregion
private byte[] ProcessGetTexture(string path, Stream request, OSHttpRequest httpRequest, OSHttpResponse httpResponse)
{
//m_log.DebugFormat("[GETTEXTURE]: called in {0}", m_scene.RegionInfo.RegionName);
// Try to parse the texture ID from the request URL
NameValueCollection query = HttpUtility.ParseQueryString(httpRequest.Url.Query);
string textureStr = query.GetOne("texture_id");
string format = query.GetOne("format");
if (m_assetService == null)
{
m_log.Error("[GETTEXTURE]: Cannot fetch texture " + textureStr + " without an asset service");
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
return null;
}
UUID textureID;
if (!String.IsNullOrEmpty(textureStr) && UUID.TryParse(textureStr, out textureID))
{
string[] formats;
if (format != null && format != string.Empty)
{
formats = new string[1] { format.ToLower() };
}
else
{
formats = WebUtil.GetPreferredImageTypes(httpRequest.Headers.Get("Accept"));
if (formats.Length == 0)
formats = new string[1] { DefaultFormat }; // default
}
// OK, we have an array with preferred formats, possibly with only one entry
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
foreach (string f in formats)
{
if (FetchTexture(httpRequest, httpResponse, textureID, f))
break;
}
}
else
{
m_log.Warn("[GETTEXTURE]: Failed to parse a texture_id from GetTexture request: " + httpRequest.Url);
}
httpResponse.Send();
return null;
}
/// <summary>
///
/// </summary>
/// <param name="httpRequest"></param>
/// <param name="httpResponse"></param>
/// <param name="textureID"></param>
/// <param name="format"></param>
/// <returns>False for "caller try another codec"; true otherwise</returns>
private bool FetchTexture(OSHttpRequest httpRequest, OSHttpResponse httpResponse, UUID textureID, string format)
{
// m_log.DebugFormat("[GETTEXTURE]: {0} with requested format {1}", textureID, format);
AssetBase texture;
string fullID = textureID.ToString();
if (format != DefaultFormat)
fullID = fullID + "-" + format;
if (!String.IsNullOrEmpty(REDIRECT_URL))
{
// Only try to fetch locally cached textures. Misses are redirected
texture = m_assetService.GetCached(fullID);
if (texture != null)
{
if (texture.Type != (sbyte)AssetType.Texture)
{
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
return true;
}
WriteTextureData(httpRequest, httpResponse, texture, format);
}
else
{
string textureUrl = REDIRECT_URL + textureID.ToString();
m_log.Debug("[GETTEXTURE]: Redirecting texture request to " + textureUrl);
httpResponse.RedirectLocation = textureUrl;
return true;
}
}
else // no redirect
{
// try the cache
texture = m_assetService.GetCached(fullID);
if (texture == null)
{
//m_log.DebugFormat("[GETTEXTURE]: texture was not in the cache");
// Fetch locally or remotely. Misses return a 404
texture = m_assetService.Get(textureID.ToString());
if (texture != null)
{
if (texture.Type != (sbyte)AssetType.Texture)
{
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
return true;
}
if (format == DefaultFormat)
{
WriteTextureData(httpRequest, httpResponse, texture, format);
return true;
}
else
{
AssetBase newTexture = new AssetBase(texture.ID + "-" + format, texture.Name, (sbyte)AssetType.Texture, texture.Metadata.CreatorID);
newTexture.Data = ConvertTextureData(texture, format);
if (newTexture.Data.Length == 0)
return false; // !!! Caller try another codec, please!
newTexture.Flags = AssetFlags.Collectable;
newTexture.Temporary = true;
m_assetService.Store(newTexture);
WriteTextureData(httpRequest, httpResponse, newTexture, format);
return true;
}
}
}
else // it was on the cache
{
//m_log.DebugFormat("[GETTEXTURE]: texture was in the cache");
WriteTextureData(httpRequest, httpResponse, texture, format);
return true;
}
}
// not found
// m_log.Warn("[GETTEXTURE]: Texture " + textureID + " not found");
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
return true;
}
private void WriteTextureData(OSHttpRequest request, OSHttpResponse response, AssetBase texture, string format)
{
string range = request.Headers.GetOne("Range");
//m_log.DebugFormat("[GETTEXTURE]: Range {0}", range);
if (!String.IsNullOrEmpty(range)) // JP2's only
{
// Range request
int start, end;
if (TryParseRange(range, out start, out end))
{
// Before clamping start make sure we can satisfy it in order to avoid
// sending back the last byte instead of an error status
if (start >= texture.Data.Length)
{
response.StatusCode = (int)System.Net.HttpStatusCode.RequestedRangeNotSatisfiable;
return;
}
end = Utils.Clamp(end, 0, texture.Data.Length - 1);
start = Utils.Clamp(start, 0, end);
int len = end - start + 1;
//m_log.Debug("Serving " + start + " to " + end + " of " + texture.Data.Length + " bytes for texture " + texture.ID);
if (len < texture.Data.Length)
response.StatusCode = (int)System.Net.HttpStatusCode.PartialContent;
response.ContentLength = len;
response.ContentType = texture.Metadata.ContentType;
response.AddHeader("Content-Range", String.Format("bytes {0}-{1}/{2}", start, end, texture.Data.Length));
response.Body.Write(texture.Data, start, len);
}
else
{
m_log.Warn("[GETTEXTURE]: Malformed Range header: " + range);
response.StatusCode = (int)System.Net.HttpStatusCode.BadRequest;
}
}
else // JP2's or other formats
{
// Full content request
response.StatusCode = (int)System.Net.HttpStatusCode.OK;
response.ContentLength = texture.Data.Length;
if (format == DefaultFormat)
response.ContentType = texture.Metadata.ContentType;
else
response.ContentType = "image/" + format;
response.Body.Write(texture.Data, 0, texture.Data.Length);
}
}
private bool TryParseRange(string header, out int start, out int end)
{
if (header.StartsWith("bytes="))
{
string[] rangeValues = header.Substring(6).Split('-');
if (rangeValues.Length == 2)
{
if (Int32.TryParse(rangeValues[0], out start) && Int32.TryParse(rangeValues[1], out end))
return true;
}
}
start = end = 0;
return false;
}
private byte[] ConvertTextureData(AssetBase texture, string format)
{
m_log.DebugFormat("[GETTEXTURE]: Converting texture {0} to {1}", texture.ID, format);
byte[] data = new byte[0];
MemoryStream imgstream = new MemoryStream();
Bitmap mTexture = new Bitmap(1, 1);
ManagedImage managedImage;
Image image = (Image)mTexture;
try
{
// Taking our jpeg2000 data, decoding it, then saving it to a byte array with regular data
imgstream = new MemoryStream();
// Decode image to System.Drawing.Image
if (OpenJPEG.DecodeToImage(texture.Data, out managedImage, out image))
{
// Save to bitmap
mTexture = new Bitmap(image);
EncoderParameters myEncoderParameters = new EncoderParameters();
myEncoderParameters.Param[0] = new EncoderParameter(Encoder.Quality, 95L);
// Save bitmap to stream
ImageCodecInfo codec = GetEncoderInfo("image/" + format);
if (codec != null)
{
mTexture.Save(imgstream, codec, myEncoderParameters);
// Write the stream to a byte array for output
data = imgstream.ToArray();
}
else
m_log.WarnFormat("[GETTEXTURE]: No such codec {0}", format);
}
}
catch (Exception e)
{
m_log.WarnFormat("[GETTEXTURE]: Unable to convert texture {0} to {1}: {2}", texture.ID, format, e.Message);
}
finally
{
// Reclaim memory, these are unmanaged resources
// If we encountered an exception, one or more of these will be null
if (mTexture != null)
mTexture.Dispose();
if (image != null)
image.Dispose();
if (imgstream != null)
{
imgstream.Close();
imgstream.Dispose();
}
}
return data;
}
// From msdn
private static ImageCodecInfo GetEncoderInfo(String mimeType)
{
ImageCodecInfo[] encoders;
encoders = ImageCodecInfo.GetImageEncoders();
for (int j = 0; j < encoders.Length; ++j)
{
if (encoders[j].MimeType == mimeType)
return encoders[j];
}
return null;
}
}
}

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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Specialized;
using System.Reflection;
using System.IO;
using System.Web;
using Mono.Addins;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
using OpenSim.Framework;
using OpenSim.Framework.Servers;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Services.Interfaces;
using Caps = OpenSim.Framework.Capabilities.Caps;
using OpenSim.Framework.Capabilities;
namespace OpenSim.Region.ClientStack.Linden
{
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")]
public class NewFileAgentInventoryVariablePriceModule : INonSharedRegionModule
{
// private static readonly ILog m_log =
// LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private Scene m_scene;
// private IAssetService m_assetService;
private bool m_dumpAssetsToFile = false;
private bool m_enabled = true;
#region IRegionModuleBase Members
public Type ReplaceableInterface
{
get { return null; }
}
public void Initialise(IConfigSource source)
{
IConfig meshConfig = source.Configs["Mesh"];
if (meshConfig == null)
return;
m_enabled = meshConfig.GetBoolean("AllowMeshUpload", true);
}
public void AddRegion(Scene pScene)
{
m_scene = pScene;
}
public void RemoveRegion(Scene scene)
{
m_scene.EventManager.OnRegisterCaps -= RegisterCaps;
m_scene = null;
}
public void RegionLoaded(Scene scene)
{
// m_assetService = m_scene.RequestModuleInterface<IAssetService>();
m_scene.EventManager.OnRegisterCaps += RegisterCaps;
}
#endregion
#region IRegionModule Members
public void Close() { }
public string Name { get { return "NewFileAgentInventoryVariablePriceModule"; } }
public void RegisterCaps(UUID agentID, Caps caps)
{
if(!m_enabled)
return;
UUID capID = UUID.Random();
// m_log.Debug("[NEW FILE AGENT INVENTORY VARIABLE PRICE]: /CAPS/" + capID);
caps.RegisterHandler("NewFileAgentInventoryVariablePrice",
new LLSDStreamhandler<LLSDAssetUploadRequest, LLSDNewFileAngentInventoryVariablePriceReplyResponse>("POST",
"/CAPS/" + capID.ToString(),
delegate(LLSDAssetUploadRequest req)
{
return NewAgentInventoryRequest(req,agentID);
}));
}
#endregion
public LLSDNewFileAngentInventoryVariablePriceReplyResponse NewAgentInventoryRequest(LLSDAssetUploadRequest llsdRequest, UUID agentID)
{
//TODO: The Mesh uploader uploads many types of content. If you're going to implement a Money based limit
// You need to be aware of this and
//if (llsdRequest.asset_type == "texture" ||
// llsdRequest.asset_type == "animation" ||
// llsdRequest.asset_type == "sound")
// {
IClientAPI client = null;
IMoneyModule mm = m_scene.RequestModuleInterface<IMoneyModule>();
if (mm != null)
{
if (m_scene.TryGetClient(agentID, out client))
{
if (!mm.UploadCovered(client, mm.UploadCharge))
{
if (client != null)
client.SendAgentAlertMessage("Unable to upload asset. Insufficient funds.", false);
LLSDNewFileAngentInventoryVariablePriceReplyResponse errorResponse = new LLSDNewFileAngentInventoryVariablePriceReplyResponse();
errorResponse.rsvp = "";
errorResponse.state = "error";
return errorResponse;
}
}
}
// }
string assetName = llsdRequest.name;
string assetDes = llsdRequest.description;
string capsBase = "/CAPS/NewFileAgentInventoryVariablePrice/";
UUID newAsset = UUID.Random();
UUID newInvItem = UUID.Random();
UUID parentFolder = llsdRequest.folder_id;
string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000") + "/";
Caps.AssetUploader uploader =
new Caps.AssetUploader(assetName, assetDes, newAsset, newInvItem, parentFolder, llsdRequest.inventory_type,
llsdRequest.asset_type, capsBase + uploaderPath, MainServer.Instance, m_dumpAssetsToFile);
MainServer.Instance.AddStreamHandler(
new BinaryStreamHandler("POST", capsBase + uploaderPath, uploader.uploaderCaps));
string protocol = "http://";
if (MainServer.Instance.UseSSL)
protocol = "https://";
string uploaderURL = protocol + m_scene.RegionInfo.ExternalHostName + ":" + MainServer.Instance.Port.ToString() + capsBase +
uploaderPath;
LLSDNewFileAngentInventoryVariablePriceReplyResponse uploadResponse = new LLSDNewFileAngentInventoryVariablePriceReplyResponse();
uploadResponse.rsvp = uploaderURL;
uploadResponse.state = "upload";
uploadResponse.resource_cost = 0;
uploadResponse.upload_price = 0;
uploader.OnUpLoad += //UploadCompleteHandler;
delegate(
string passetName, string passetDescription, UUID passetID,
UUID pinventoryItem, UUID pparentFolder, byte[] pdata, string pinventoryType,
string passetType)
{
UploadCompleteHandler(passetName, passetDescription, passetID,
pinventoryItem, pparentFolder, pdata, pinventoryType,
passetType,agentID);
};
return uploadResponse;
}
public void UploadCompleteHandler(string assetName, string assetDescription, UUID assetID,
UUID inventoryItem, UUID parentFolder, byte[] data, string inventoryType,
string assetType,UUID AgentID)
{
sbyte assType = 0;
sbyte inType = 0;
if (inventoryType == "sound")
{
inType = 1;
assType = 1;
}
else if (inventoryType == "animation")
{
inType = 19;
assType = 20;
}
else if (inventoryType == "wearable")
{
inType = 18;
switch (assetType)
{
case "bodypart":
assType = 13;
break;
case "clothing":
assType = 5;
break;
}
}
else if (inventoryType == "mesh")
{
inType = (sbyte)InventoryType.Mesh;
assType = (sbyte)AssetType.Mesh;
}
AssetBase asset;
asset = new AssetBase(assetID, assetName, assType, AgentID.ToString());
asset.Data = data;
if (m_scene.AssetService != null)
m_scene.AssetService.Store(asset);
InventoryItemBase item = new InventoryItemBase();
item.Owner = AgentID;
item.CreatorId = AgentID.ToString();
item.ID = inventoryItem;
item.AssetID = asset.FullID;
item.Description = assetDescription;
item.Name = assetName;
item.AssetType = assType;
item.InvType = inType;
item.Folder = parentFolder;
item.CurrentPermissions = (uint)PermissionMask.All;
item.BasePermissions = (uint)PermissionMask.All;
item.EveryOnePermissions = 0;
item.NextPermissions = (uint)(PermissionMask.Move | PermissionMask.Modify | PermissionMask.Transfer);
item.CreationDate = Util.UnixTimeSinceEpoch();
m_scene.AddInventoryItem(item);
}
}
}

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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Reflection;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
using OpenSim.Framework;
using OpenSim.Framework.Servers;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using Caps=OpenSim.Framework.Capabilities.Caps;
namespace OpenSim.Region.ClientStack.Linden
{
public class ObjectAdd : IRegionModule
{
// private static readonly ILog m_log =
// LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private Scene m_scene;
#region IRegionModule Members
public void Initialise(Scene pScene, IConfigSource pSource)
{
m_scene = pScene;
m_scene.EventManager.OnRegisterCaps += RegisterCaps;
}
public void PostInitialise()
{
}
public void RegisterCaps(UUID agentID, Caps caps)
{
UUID capuuid = UUID.Random();
// m_log.InfoFormat("[OBJECTADD]: {0}", "/CAPS/OA/" + capuuid + "/");
caps.RegisterHandler("ObjectAdd",
new RestHTTPHandler("POST", "/CAPS/OA/" + capuuid + "/",
delegate(Hashtable m_dhttpMethod)
{
return ProcessAdd(m_dhttpMethod, agentID, caps);
}));
}
public Hashtable ProcessAdd(Hashtable request, UUID AgentId, Caps cap)
{
Hashtable responsedata = new Hashtable();
responsedata["int_response_code"] = 400; //501; //410; //404;
responsedata["content_type"] = "text/plain";
responsedata["keepalive"] = false;
responsedata["str_response_string"] = "Request wasn't what was expected";
ScenePresence avatar;
if (!m_scene.TryGetScenePresence(AgentId, out avatar))
return responsedata;
OSD r = OSDParser.DeserializeLLSDXml((string)request["requestbody"]);
//UUID session_id = UUID.Zero;
bool bypass_raycast = false;
uint everyone_mask = 0;
uint group_mask = 0;
uint next_owner_mask = 0;
uint flags = 0;
UUID group_id = UUID.Zero;
int hollow = 0;
int material = 0;
int p_code = 0;
int path_begin = 0;
int path_curve = 0;
int path_end = 0;
int path_radius_offset = 0;
int path_revolutions = 0;
int path_scale_x = 0;
int path_scale_y = 0;
int path_shear_x = 0;
int path_shear_y = 0;
int path_skew = 0;
int path_taper_x = 0;
int path_taper_y = 0;
int path_twist = 0;
int path_twist_begin = 0;
int profile_begin = 0;
int profile_curve = 0;
int profile_end = 0;
Vector3 ray_end = Vector3.Zero;
bool ray_end_is_intersection = false;
Vector3 ray_start = Vector3.Zero;
UUID ray_target_id = UUID.Zero;
Quaternion rotation = Quaternion.Identity;
Vector3 scale = Vector3.Zero;
int state = 0;
if (r.Type != OSDType.Map) // not a proper req
return responsedata;
OSDMap rm = (OSDMap)r;
if (rm.ContainsKey("ObjectData")) //v2
{
if (rm["ObjectData"].Type != OSDType.Map)
{
responsedata["str_response_string"] = "Has ObjectData key, but data not in expected format";
return responsedata;
}
OSDMap ObjMap = (OSDMap) rm["ObjectData"];
bypass_raycast = ObjMap["BypassRaycast"].AsBoolean();
everyone_mask = readuintval(ObjMap["EveryoneMask"]);
flags = readuintval(ObjMap["Flags"]);
group_mask = readuintval(ObjMap["GroupMask"]);
material = ObjMap["Material"].AsInteger();
next_owner_mask = readuintval(ObjMap["NextOwnerMask"]);
p_code = ObjMap["PCode"].AsInteger();
if (ObjMap.ContainsKey("Path"))
{
if (ObjMap["Path"].Type != OSDType.Map)
{
responsedata["str_response_string"] = "Has Path key, but data not in expected format";
return responsedata;
}
OSDMap PathMap = (OSDMap)ObjMap["Path"];
path_begin = PathMap["Begin"].AsInteger();
path_curve = PathMap["Curve"].AsInteger();
path_end = PathMap["End"].AsInteger();
path_radius_offset = PathMap["RadiusOffset"].AsInteger();
path_revolutions = PathMap["Revolutions"].AsInteger();
path_scale_x = PathMap["ScaleX"].AsInteger();
path_scale_y = PathMap["ScaleY"].AsInteger();
path_shear_x = PathMap["ShearX"].AsInteger();
path_shear_y = PathMap["ShearY"].AsInteger();
path_skew = PathMap["Skew"].AsInteger();
path_taper_x = PathMap["TaperX"].AsInteger();
path_taper_y = PathMap["TaperY"].AsInteger();
path_twist = PathMap["Twist"].AsInteger();
path_twist_begin = PathMap["TwistBegin"].AsInteger();
}
if (ObjMap.ContainsKey("Profile"))
{
if (ObjMap["Profile"].Type != OSDType.Map)
{
responsedata["str_response_string"] = "Has Profile key, but data not in expected format";
return responsedata;
}
OSDMap ProfileMap = (OSDMap)ObjMap["Profile"];
profile_begin = ProfileMap["Begin"].AsInteger();
profile_curve = ProfileMap["Curve"].AsInteger();
profile_end = ProfileMap["End"].AsInteger();
hollow = ProfileMap["Hollow"].AsInteger();
}
ray_end_is_intersection = ObjMap["RayEndIsIntersection"].AsBoolean();
ray_target_id = ObjMap["RayTargetId"].AsUUID();
state = ObjMap["State"].AsInteger();
try
{
ray_end = ((OSDArray) ObjMap["RayEnd"]).AsVector3();
ray_start = ((OSDArray) ObjMap["RayStart"]).AsVector3();
scale = ((OSDArray) ObjMap["Scale"]).AsVector3();
rotation = ((OSDArray)ObjMap["Rotation"]).AsQuaternion();
}
catch (Exception)
{
responsedata["str_response_string"] = "RayEnd, RayStart, Scale or Rotation wasn't in the expected format";
return responsedata;
}
if (rm.ContainsKey("AgentData"))
{
if (rm["AgentData"].Type != OSDType.Map)
{
responsedata["str_response_string"] = "Has AgentData key, but data not in expected format";
return responsedata;
}
OSDMap AgentDataMap = (OSDMap) rm["AgentData"];
//session_id = AgentDataMap["SessionId"].AsUUID();
group_id = AgentDataMap["GroupId"].AsUUID();
}
}
else
{ //v1
bypass_raycast = rm["bypass_raycast"].AsBoolean();
everyone_mask = readuintval(rm["everyone_mask"]);
flags = readuintval(rm["flags"]);
group_id = rm["group_id"].AsUUID();
group_mask = readuintval(rm["group_mask"]);
hollow = rm["hollow"].AsInteger();
material = rm["material"].AsInteger();
next_owner_mask = readuintval(rm["next_owner_mask"]);
hollow = rm["hollow"].AsInteger();
p_code = rm["p_code"].AsInteger();
path_begin = rm["path_begin"].AsInteger();
path_curve = rm["path_curve"].AsInteger();
path_end = rm["path_end"].AsInteger();
path_radius_offset = rm["path_radius_offset"].AsInteger();
path_revolutions = rm["path_revolutions"].AsInteger();
path_scale_x = rm["path_scale_x"].AsInteger();
path_scale_y = rm["path_scale_y"].AsInteger();
path_shear_x = rm["path_shear_x"].AsInteger();
path_shear_y = rm["path_shear_y"].AsInteger();
path_skew = rm["path_skew"].AsInteger();
path_taper_x = rm["path_taper_x"].AsInteger();
path_taper_y = rm["path_taper_y"].AsInteger();
path_twist = rm["path_twist"].AsInteger();
path_twist_begin = rm["path_twist_begin"].AsInteger();
profile_begin = rm["profile_begin"].AsInteger();
profile_curve = rm["profile_curve"].AsInteger();
profile_end = rm["profile_end"].AsInteger();
ray_end_is_intersection = rm["ray_end_is_intersection"].AsBoolean();
ray_target_id = rm["ray_target_id"].AsUUID();
//session_id = rm["session_id"].AsUUID();
state = rm["state"].AsInteger();
try
{
ray_end = ((OSDArray)rm["ray_end"]).AsVector3();
ray_start = ((OSDArray)rm["ray_start"]).AsVector3();
rotation = ((OSDArray)rm["rotation"]).AsQuaternion();
scale = ((OSDArray)rm["scale"]).AsVector3();
}
catch (Exception)
{
responsedata["str_response_string"] = "RayEnd, RayStart, Scale or Rotation wasn't in the expected format";
return responsedata;
}
}
Vector3 pos = m_scene.GetNewRezLocation(ray_start, ray_end, ray_target_id, rotation, (bypass_raycast) ? (byte)1 : (byte)0, (ray_end_is_intersection) ? (byte)1 : (byte)0, true, scale, false);
PrimitiveBaseShape pbs = PrimitiveBaseShape.CreateBox();
pbs.PathBegin = (ushort)path_begin;
pbs.PathCurve = (byte)path_curve;
pbs.PathEnd = (ushort)path_end;
pbs.PathRadiusOffset = (sbyte)path_radius_offset;
pbs.PathRevolutions = (byte)path_revolutions;
pbs.PathScaleX = (byte)path_scale_x;
pbs.PathScaleY = (byte)path_scale_y;
pbs.PathShearX = (byte) path_shear_x;
pbs.PathShearY = (byte)path_shear_y;
pbs.PathSkew = (sbyte)path_skew;
pbs.PathTaperX = (sbyte)path_taper_x;
pbs.PathTaperY = (sbyte)path_taper_y;
pbs.PathTwist = (sbyte)path_twist;
pbs.PathTwistBegin = (sbyte)path_twist_begin;
pbs.HollowShape = (HollowShape) hollow;
pbs.PCode = (byte)p_code;
pbs.ProfileBegin = (ushort) profile_begin;
pbs.ProfileCurve = (byte) profile_curve;
pbs.ProfileEnd = (ushort)profile_end;
pbs.Scale = scale;
pbs.State = (byte)state;
SceneObjectGroup obj = null; ;
if (m_scene.Permissions.CanRezObject(1, avatar.UUID, pos))
{
// rez ON the ground, not IN the ground
// pos.Z += 0.25F;
obj = m_scene.AddNewPrim(avatar.UUID, group_id, pos, rotation, pbs);
}
if (obj == null)
return responsedata;
SceneObjectPart rootpart = obj.RootPart;
rootpart.Shape = pbs;
rootpart.Flags |= (PrimFlags)flags;
rootpart.EveryoneMask = everyone_mask;
rootpart.GroupID = group_id;
rootpart.GroupMask = group_mask;
rootpart.NextOwnerMask = next_owner_mask;
rootpart.Material = (byte)material;
m_scene.PhysicsScene.AddPhysicsActorTaint(rootpart.PhysActor);
responsedata["int_response_code"] = 200; //501; //410; //404;
responsedata["content_type"] = "text/plain";
responsedata["keepalive"] = false;
responsedata["str_response_string"] = String.Format("<llsd><map><key>local_id</key>{0}</map></llsd>",ConvertUintToBytes(obj.LocalId));
return responsedata;
}
private uint readuintval(OSD obj)
{
byte[] tmp = obj.AsBinary();
if (BitConverter.IsLittleEndian)
Array.Reverse(tmp);
return Utils.BytesToUInt(tmp);
}
private string ConvertUintToBytes(uint val)
{
byte[] resultbytes = Utils.UIntToBytes(val);
if (BitConverter.IsLittleEndian)
Array.Reverse(resultbytes);
return String.Format("<binary encoding=\"base64\">{0}</binary>",Convert.ToBase64String(resultbytes));
}
public void Close()
{
}
public string Name
{
get { return "ObjectAddModule"; }
}
public bool IsSharedModule
{
get { return false; }
}
#endregion
}
}

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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Specialized;
using System.Reflection;
using System.IO;
using System.Web;
using Mono.Addins;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
using OpenMetaverse.Messages.Linden;
using OpenSim.Framework;
using OpenSim.Framework.Servers;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Services.Interfaces;
using Caps = OpenSim.Framework.Capabilities.Caps;
using OSD = OpenMetaverse.StructuredData.OSD;
using OSDMap = OpenMetaverse.StructuredData.OSDMap;
using OpenSim.Framework.Capabilities;
using ExtraParamType = OpenMetaverse.ExtraParamType;
namespace OpenSim.Region.ClientStack.Linden
{
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")]
public class UploadObjectAssetModule : INonSharedRegionModule
{
private static readonly ILog m_log =
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private Scene m_scene;
#region IRegionModuleBase Members
public Type ReplaceableInterface
{
get { return null; }
}
public void Initialise(IConfigSource source)
{
}
public void AddRegion(Scene pScene)
{
m_scene = pScene;
}
public void RemoveRegion(Scene scene)
{
m_scene.EventManager.OnRegisterCaps -= RegisterCaps;
m_scene = null;
}
public void RegionLoaded(Scene scene)
{
m_scene.EventManager.OnRegisterCaps += RegisterCaps;
}
#endregion
#region IRegionModule Members
public void Close() { }
public string Name { get { return "UploadObjectAssetModuleModule"; } }
public void RegisterCaps(UUID agentID, Caps caps)
{
UUID capID = UUID.Random();
// m_log.Debug("[UPLOAD OBJECT ASSET MODULE]: /CAPS/" + capID);
caps.RegisterHandler("UploadObjectAsset",
new RestHTTPHandler("POST", "/CAPS/OA/" + capID + "/",
delegate(Hashtable m_dhttpMethod)
{
return ProcessAdd(m_dhttpMethod, agentID, caps);
}));
/*
caps.RegisterHandler("NewFileAgentInventoryVariablePrice",
new LLSDStreamhandler<LLSDAssetUploadRequest, LLSDNewFileAngentInventoryVariablePriceReplyResponse>("POST",
"/CAPS/" + capID.ToString(),
delegate(LLSDAssetUploadRequest req)
{
return NewAgentInventoryRequest(req,agentID);
}));
*/
}
#endregion
/// <summary>
/// Parses ad request
/// </summary>
/// <param name="request"></param>
/// <param name="AgentId"></param>
/// <param name="cap"></param>
/// <returns></returns>
public Hashtable ProcessAdd(Hashtable request, UUID AgentId, Caps cap)
{
Hashtable responsedata = new Hashtable();
responsedata["int_response_code"] = 400; //501; //410; //404;
responsedata["content_type"] = "text/plain";
responsedata["keepalive"] = false;
responsedata["str_response_string"] = "Request wasn't what was expected";
ScenePresence avatar;
if (!m_scene.TryGetScenePresence(AgentId, out avatar))
return responsedata;
OSDMap r = (OSDMap)OSDParser.Deserialize((string)request["requestbody"]);
UploadObjectAssetMessage message = new UploadObjectAssetMessage();
try
{
message.Deserialize(r);
}
catch (Exception ex)
{
m_log.Error("[UPLOAD OBJECT ASSET MODULE]: Error deserializing message " + ex.ToString());
message = null;
}
if (message == null)
{
responsedata["int_response_code"] = 400; //501; //410; //404;
responsedata["content_type"] = "text/plain";
responsedata["keepalive"] = false;
responsedata["str_response_string"] =
"<llsd><map><key>error</key><string>Error parsing Object</string></map></llsd>";
return responsedata;
}
Vector3 pos = avatar.AbsolutePosition + (Vector3.UnitX * avatar.Rotation);
Quaternion rot = Quaternion.Identity;
Vector3 rootpos = Vector3.Zero;
// Quaternion rootrot = Quaternion.Identity;
SceneObjectGroup rootGroup = null;
SceneObjectGroup[] allparts = new SceneObjectGroup[message.Objects.Length];
for (int i = 0; i < message.Objects.Length; i++)
{
UploadObjectAssetMessage.Object obj = message.Objects[i];
PrimitiveBaseShape pbs = PrimitiveBaseShape.CreateBox();
if (i == 0)
{
rootpos = obj.Position;
// rootrot = obj.Rotation;
}
// Combine the extraparams data into it's ugly blob again....
//int bytelength = 0;
//for (int extparams = 0; extparams < obj.ExtraParams.Length; extparams++)
//{
// bytelength += obj.ExtraParams[extparams].ExtraParamData.Length;
//}
//byte[] extraparams = new byte[bytelength];
//int position = 0;
//for (int extparams = 0; extparams < obj.ExtraParams.Length; extparams++)
//{
// Buffer.BlockCopy(obj.ExtraParams[extparams].ExtraParamData, 0, extraparams, position,
// obj.ExtraParams[extparams].ExtraParamData.Length);
//
// position += obj.ExtraParams[extparams].ExtraParamData.Length;
// }
//pbs.ExtraParams = extraparams;
for (int extparams = 0; extparams < obj.ExtraParams.Length; extparams++)
{
UploadObjectAssetMessage.Object.ExtraParam extraParam = obj.ExtraParams[extparams];
switch ((ushort)extraParam.Type)
{
case (ushort)ExtraParamType.Sculpt:
Primitive.SculptData sculpt = new Primitive.SculptData(extraParam.ExtraParamData, 0);
pbs.SculptEntry = true;
pbs.SculptTexture = obj.SculptID;
pbs.SculptType = (byte)sculpt.Type;
break;
case (ushort)ExtraParamType.Flexible:
Primitive.FlexibleData flex = new Primitive.FlexibleData(extraParam.ExtraParamData, 0);
pbs.FlexiEntry = true;
pbs.FlexiDrag = flex.Drag;
pbs.FlexiForceX = flex.Force.X;
pbs.FlexiForceY = flex.Force.Y;
pbs.FlexiForceZ = flex.Force.Z;
pbs.FlexiGravity = flex.Gravity;
pbs.FlexiSoftness = flex.Softness;
pbs.FlexiTension = flex.Tension;
pbs.FlexiWind = flex.Wind;
break;
case (ushort)ExtraParamType.Light:
Primitive.LightData light = new Primitive.LightData(extraParam.ExtraParamData, 0);
pbs.LightColorA = light.Color.A;
pbs.LightColorB = light.Color.B;
pbs.LightColorG = light.Color.G;
pbs.LightColorR = light.Color.R;
pbs.LightCutoff = light.Cutoff;
pbs.LightEntry = true;
pbs.LightFalloff = light.Falloff;
pbs.LightIntensity = light.Intensity;
pbs.LightRadius = light.Radius;
break;
case 0x40:
pbs.ReadProjectionData(extraParam.ExtraParamData, 0);
break;
}
}
pbs.PathBegin = (ushort) obj.PathBegin;
pbs.PathCurve = (byte) obj.PathCurve;
pbs.PathEnd = (ushort) obj.PathEnd;
pbs.PathRadiusOffset = (sbyte) obj.RadiusOffset;
pbs.PathRevolutions = (byte) obj.Revolutions;
pbs.PathScaleX = (byte) obj.ScaleX;
pbs.PathScaleY = (byte) obj.ScaleY;
pbs.PathShearX = (byte) obj.ShearX;
pbs.PathShearY = (byte) obj.ShearY;
pbs.PathSkew = (sbyte) obj.Skew;
pbs.PathTaperX = (sbyte) obj.TaperX;
pbs.PathTaperY = (sbyte) obj.TaperY;
pbs.PathTwist = (sbyte) obj.Twist;
pbs.PathTwistBegin = (sbyte) obj.TwistBegin;
pbs.HollowShape = (HollowShape) obj.ProfileHollow;
pbs.PCode = (byte) PCode.Prim;
pbs.ProfileBegin = (ushort) obj.ProfileBegin;
pbs.ProfileCurve = (byte) obj.ProfileCurve;
pbs.ProfileEnd = (ushort) obj.ProfileEnd;
pbs.Scale = obj.Scale;
pbs.State = (byte) 0;
SceneObjectPart prim = new SceneObjectPart();
prim.UUID = UUID.Random();
prim.CreatorID = AgentId;
prim.OwnerID = AgentId;
prim.GroupID = obj.GroupID;
prim.LastOwnerID = prim.OwnerID;
prim.CreationDate = Util.UnixTimeSinceEpoch();
prim.Name = obj.Name;
prim.Description = "";
prim.PayPrice[0] = -2;
prim.PayPrice[1] = -2;
prim.PayPrice[2] = -2;
prim.PayPrice[3] = -2;
prim.PayPrice[4] = -2;
Primitive.TextureEntry tmp =
new Primitive.TextureEntry(UUID.Parse("89556747-24cb-43ed-920b-47caed15465f"));
for (int j = 0; j < obj.Faces.Length; j++)
{
UploadObjectAssetMessage.Object.Face face = obj.Faces[j];
Primitive.TextureEntryFace primFace = tmp.CreateFace((uint) j);
primFace.Bump = face.Bump;
primFace.RGBA = face.Color;
primFace.Fullbright = face.Fullbright;
primFace.Glow = face.Glow;
primFace.TextureID = face.ImageID;
primFace.Rotation = face.ImageRot;
primFace.MediaFlags = ((face.MediaFlags & 1) != 0);
primFace.OffsetU = face.OffsetS;
primFace.OffsetV = face.OffsetT;
primFace.RepeatU = face.ScaleS;
primFace.RepeatV = face.ScaleT;
primFace.TexMapType = (MappingType) (face.MediaFlags & 6);
}
pbs.TextureEntry = tmp.GetBytes();
prim.Shape = pbs;
prim.Scale = obj.Scale;
SceneObjectGroup grp = new SceneObjectGroup();
grp.SetRootPart(prim);
prim.ParentID = 0;
if (i == 0)
{
rootGroup = grp;
}
grp.AttachToScene(m_scene);
grp.AbsolutePosition = obj.Position;
prim.RotationOffset = obj.Rotation;
grp.RootPart.IsAttachment = false;
// Required for linking
grp.RootPart.UpdateFlag = 0;
if (m_scene.Permissions.CanRezObject(1, avatar.UUID, pos))
{
m_scene.AddSceneObject(grp);
grp.AbsolutePosition = obj.Position;
}
allparts[i] = grp;
}
for (int j = 1; j < allparts.Length; j++)
{
rootGroup.RootPart.UpdateFlag = 0;
allparts[j].RootPart.UpdateFlag = 0;
rootGroup.LinkToGroup(allparts[j]);
}
rootGroup.ScheduleGroupForFullUpdate();
pos = m_scene.GetNewRezLocation(Vector3.Zero, rootpos, UUID.Zero, rot, (byte)1, 1, true, allparts[0].GroupScale(), false);
responsedata["int_response_code"] = 200; //501; //410; //404;
responsedata["content_type"] = "text/plain";
responsedata["keepalive"] = false;
responsedata["str_response_string"] = String.Format("<llsd><map><key>local_id</key>{0}</map></llsd>", ConvertUintToBytes(allparts[0].LocalId));
return responsedata;
}
private string ConvertUintToBytes(uint val)
{
byte[] resultbytes = Utils.UIntToBytes(val);
if (BitConverter.IsLittleEndian)
Array.Reverse(resultbytes);
return String.Format("<binary encoding=\"base64\">{0}</binary>", Convert.ToBase64String(resultbytes));
}
}
}