mirror of
https://github.com/opensim/opensim.git
synced 2026-08-08 10:15:33 +08:00
Nope, that didn't feel right. Moving all those modules to Linden space.
This commit is contained in:
257
OpenSim/Region/ClientStack/Linden/Caps/CapabilitiesModule.cs
Normal file
257
OpenSim/Region/ClientStack/Linden/Caps/CapabilitiesModule.cs
Normal file
@@ -0,0 +1,257 @@
|
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/*
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||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyrightD
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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||||
*/
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Reflection;
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using log4net;
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using Nini.Config;
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using Mono.Addins;
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using OpenMetaverse;
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using OpenSim.Framework;
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using OpenSim.Framework.Console;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using Caps=OpenSim.Framework.Capabilities.Caps;
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namespace OpenSim.Region.ClientStack.Linden
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{
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[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")]
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public class CapabilitiesModule : INonSharedRegionModule, ICapabilitiesModule
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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protected Scene m_scene;
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/// <summary>
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/// Each agent has its own capabilities handler.
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/// </summary>
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protected Dictionary<UUID, Caps> m_capsHandlers = new Dictionary<UUID, Caps>();
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protected Dictionary<UUID, string> capsPaths = new Dictionary<UUID, string>();
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protected Dictionary<UUID, Dictionary<ulong, string>> childrenSeeds
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= new Dictionary<UUID, Dictionary<ulong, string>>();
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public void Initialise(IConfigSource source)
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{
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}
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public void AddRegion(Scene scene)
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{
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m_scene = scene;
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m_scene.RegisterModuleInterface<ICapabilitiesModule>(this);
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MainConsole.Instance.Commands.AddCommand("Capabilities", false, "show caps",
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"show capabilities",
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"Shows all registered capabilities", CapabilitiesCommand);
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}
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public void RegionLoaded(Scene scene)
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{
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}
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public void RemoveRegion(Scene scene)
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{
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m_scene.UnregisterModuleInterface<ICapabilitiesModule>(this);
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}
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public void PostInitialise()
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{
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}
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public void Close() {}
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public string Name
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{
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get { return "Capabilities Module"; }
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}
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public Type ReplaceableInterface
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{
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get { return null; }
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}
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public void AddCapsHandler(UUID agentId)
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{
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if (m_scene.RegionInfo.EstateSettings.IsBanned(agentId))
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return;
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String capsObjectPath = GetCapsPath(agentId);
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if (m_capsHandlers.ContainsKey(agentId))
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{
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Caps oldCaps = m_capsHandlers[agentId];
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m_log.DebugFormat(
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"[CAPS]: Reregistering caps for agent {0}. Old caps path {1}, new caps path {2}. ",
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agentId, oldCaps.CapsObjectPath, capsObjectPath);
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// This should not happen. The caller code is confused. We need to fix that.
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// CAPs can never be reregistered, or the client will be confused.
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// Hence this return here.
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//return;
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}
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Caps caps
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= new Caps(m_scene,
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m_scene.AssetService, MainServer.Instance, m_scene.RegionInfo.ExternalHostName,
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(MainServer.Instance == null) ? 0: MainServer.Instance.Port,
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capsObjectPath, agentId, m_scene.DumpAssetsToFile, m_scene.RegionInfo.RegionName);
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caps.RegisterHandlers();
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m_scene.EventManager.TriggerOnRegisterCaps(agentId, caps);
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caps.AddNewInventoryItem = m_scene.AddUploadedInventoryItem;
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caps.ItemUpdatedCall = m_scene.CapsUpdateInventoryItemAsset;
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caps.TaskScriptUpdatedCall = m_scene.CapsUpdateTaskInventoryScriptAsset;
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caps.CAPSFetchInventoryDescendents = m_scene.HandleFetchInventoryDescendentsCAPS;
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caps.GetClient = m_scene.SceneContents.GetControllingClient;
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m_capsHandlers[agentId] = caps;
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}
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public void RemoveCapsHandler(UUID agentId)
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{
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if (childrenSeeds.ContainsKey(agentId))
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{
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childrenSeeds.Remove(agentId);
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}
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lock (m_capsHandlers)
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{
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if (m_capsHandlers.ContainsKey(agentId))
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{
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m_capsHandlers[agentId].DeregisterHandlers();
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m_scene.EventManager.TriggerOnDeregisterCaps(agentId, m_capsHandlers[agentId]);
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m_capsHandlers.Remove(agentId);
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}
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else
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{
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m_log.WarnFormat(
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"[CAPS]: Received request to remove CAPS handler for root agent {0} in {1}, but no such CAPS handler found!",
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agentId, m_scene.RegionInfo.RegionName);
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}
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}
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}
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public Caps GetCapsHandlerForUser(UUID agentId)
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{
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lock (m_capsHandlers)
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{
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if (m_capsHandlers.ContainsKey(agentId))
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{
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return m_capsHandlers[agentId];
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}
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}
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return null;
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}
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public void NewUserConnection(AgentCircuitData agent)
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{
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capsPaths[agent.AgentID] = agent.CapsPath;
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childrenSeeds[agent.AgentID]
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= ((agent.ChildrenCapSeeds == null) ? new Dictionary<ulong, string>() : agent.ChildrenCapSeeds);
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}
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public string GetCapsPath(UUID agentId)
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{
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if (capsPaths.ContainsKey(agentId))
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{
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return capsPaths[agentId];
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}
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return null;
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}
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public Dictionary<ulong, string> GetChildrenSeeds(UUID agentID)
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{
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Dictionary<ulong, string> seeds = null;
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if (childrenSeeds.TryGetValue(agentID, out seeds))
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return seeds;
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return new Dictionary<ulong, string>();
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}
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public void DropChildSeed(UUID agentID, ulong handle)
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{
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Dictionary<ulong, string> seeds;
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if (childrenSeeds.TryGetValue(agentID, out seeds))
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{
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seeds.Remove(handle);
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}
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}
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public string GetChildSeed(UUID agentID, ulong handle)
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{
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Dictionary<ulong, string> seeds;
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string returnval;
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if (childrenSeeds.TryGetValue(agentID, out seeds))
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{
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if (seeds.TryGetValue(handle, out returnval))
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return returnval;
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}
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return null;
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}
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public void SetChildrenSeed(UUID agentID, Dictionary<ulong, string> seeds)
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{
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//m_log.DebugFormat(" !!! Setting child seeds in {0} to {1}", m_scene.RegionInfo.RegionName, seeds.Count);
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childrenSeeds[agentID] = seeds;
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}
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public void DumpChildrenSeeds(UUID agentID)
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{
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m_log.Info("================ ChildrenSeed "+m_scene.RegionInfo.RegionName+" ================");
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foreach (KeyValuePair<ulong, string> kvp in childrenSeeds[agentID])
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{
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uint x, y;
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Utils.LongToUInts(kvp.Key, out x, out y);
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x = x / Constants.RegionSize;
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y = y / Constants.RegionSize;
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m_log.Info(" >> "+x+", "+y+": "+kvp.Value);
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}
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}
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private void CapabilitiesCommand(string module, string[] cmdparams)
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{
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System.Text.StringBuilder caps = new System.Text.StringBuilder();
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caps.AppendFormat("Region {0}:\n", m_scene.RegionInfo.RegionName);
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foreach (KeyValuePair<UUID, Caps> kvp in m_capsHandlers)
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{
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caps.AppendFormat("** User {0}:\n", kvp.Key);
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for (IDictionaryEnumerator kvp2 = kvp.Value.CapsHandlers.CapsDetails.GetEnumerator(); kvp2.MoveNext(); )
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{
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Uri uri = new Uri(kvp2.Value.ToString());
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caps.AppendFormat(" {0} = {1}\n", kvp2.Key, uri.PathAndQuery);
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}
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}
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MainConsole.Instance.Output(caps.ToString());
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}
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}
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}
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@@ -33,6 +33,7 @@ using System.Reflection;
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using System.Threading;
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using log4net;
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using Nini.Config;
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using Mono.Addins;
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using OpenMetaverse;
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using OpenMetaverse.Messages.Linden;
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using OpenMetaverse.Packets;
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@@ -53,6 +54,7 @@ namespace OpenSim.Region.ClientStack.Linden
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public OSDMap body;
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}
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[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")]
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public class EventQueueGetModule : IEventQueue, IRegionModule
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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211
OpenSim/Region/ClientStack/Linden/Caps/GetMeshModule.cs
Normal file
211
OpenSim/Region/ClientStack/Linden/Caps/GetMeshModule.cs
Normal file
@@ -0,0 +1,211 @@
|
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/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Specialized;
|
||||
using System.Reflection;
|
||||
using System.IO;
|
||||
using System.Web;
|
||||
using Mono.Addins;
|
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using log4net;
|
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using Nini.Config;
|
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using OpenMetaverse;
|
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using OpenMetaverse.StructuredData;
|
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using OpenSim.Framework;
|
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using OpenSim.Framework.Servers;
|
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using OpenSim.Framework.Servers.HttpServer;
|
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using OpenSim.Region.Framework.Interfaces;
|
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using OpenSim.Region.Framework.Scenes;
|
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using OpenSim.Services.Interfaces;
|
||||
using Caps = OpenSim.Framework.Capabilities.Caps;
|
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|
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namespace OpenSim.Region.ClientStack.Linden
|
||||
{
|
||||
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")]
|
||||
public class GetMeshModule : INonSharedRegionModule
|
||||
{
|
||||
// private static readonly ILog m_log =
|
||||
// LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private Scene m_scene;
|
||||
private IAssetService m_assetService;
|
||||
private bool m_enabled = true;
|
||||
|
||||
#region IRegionModuleBase Members
|
||||
|
||||
|
||||
public Type ReplaceableInterface
|
||||
{
|
||||
get { return null; }
|
||||
}
|
||||
|
||||
public void Initialise(IConfigSource source)
|
||||
{
|
||||
IConfig meshConfig = source.Configs["Mesh"];
|
||||
if (meshConfig == null)
|
||||
return;
|
||||
|
||||
m_enabled = meshConfig.GetBoolean("AllowMeshUpload", true);
|
||||
}
|
||||
|
||||
public void AddRegion(Scene pScene)
|
||||
{
|
||||
m_scene = pScene;
|
||||
}
|
||||
|
||||
public void RemoveRegion(Scene scene)
|
||||
{
|
||||
|
||||
m_scene.EventManager.OnRegisterCaps -= RegisterCaps;
|
||||
m_scene = null;
|
||||
}
|
||||
|
||||
public void RegionLoaded(Scene scene)
|
||||
{
|
||||
|
||||
m_assetService = m_scene.RequestModuleInterface<IAssetService>();
|
||||
m_scene.EventManager.OnRegisterCaps += RegisterCaps;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
|
||||
#region IRegionModule Members
|
||||
|
||||
|
||||
|
||||
public void Close() { }
|
||||
|
||||
public string Name { get { return "GetMeshModule"; } }
|
||||
|
||||
|
||||
public void RegisterCaps(UUID agentID, Caps caps)
|
||||
{
|
||||
if(!m_enabled)
|
||||
return;
|
||||
|
||||
UUID capID = UUID.Random();
|
||||
|
||||
// m_log.Info("[GETMESH]: /CAPS/" + capID);
|
||||
|
||||
caps.RegisterHandler("GetMesh",
|
||||
new RestHTTPHandler("GET", "/CAPS/" + capID,
|
||||
delegate(Hashtable m_dhttpMethod)
|
||||
{
|
||||
return ProcessGetMesh(m_dhttpMethod, agentID, caps);
|
||||
}));
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
public Hashtable ProcessGetMesh(Hashtable request, UUID AgentId, Caps cap)
|
||||
{
|
||||
|
||||
Hashtable responsedata = new Hashtable();
|
||||
responsedata["int_response_code"] = 400; //501; //410; //404;
|
||||
responsedata["content_type"] = "text/plain";
|
||||
responsedata["keepalive"] = false;
|
||||
responsedata["str_response_string"] = "Request wasn't what was expected";
|
||||
|
||||
string meshStr = string.Empty;
|
||||
|
||||
if (request.ContainsKey("mesh_id"))
|
||||
meshStr = request["mesh_id"].ToString();
|
||||
|
||||
|
||||
UUID meshID = UUID.Zero;
|
||||
if (!String.IsNullOrEmpty(meshStr) && UUID.TryParse(meshStr, out meshID))
|
||||
{
|
||||
if (m_assetService == null)
|
||||
{
|
||||
responsedata["int_response_code"] = 404; //501; //410; //404;
|
||||
responsedata["content_type"] = "text/plain";
|
||||
responsedata["keepalive"] = false;
|
||||
responsedata["str_response_string"] = "The asset service is unavailable. So is your mesh.";
|
||||
return responsedata;
|
||||
}
|
||||
|
||||
AssetBase mesh;
|
||||
// Only try to fetch locally cached textures. Misses are redirected
|
||||
mesh = m_assetService.GetCached(meshID.ToString());
|
||||
if (mesh != null)
|
||||
{
|
||||
if (mesh.Type == (SByte)AssetType.Mesh)
|
||||
{
|
||||
responsedata["str_response_string"] = Convert.ToBase64String(mesh.Data);
|
||||
responsedata["content_type"] = "application/vnd.ll.mesh";
|
||||
responsedata["int_response_code"] = 200;
|
||||
}
|
||||
// Optionally add additional mesh types here
|
||||
else
|
||||
{
|
||||
responsedata["int_response_code"] = 404; //501; //410; //404;
|
||||
responsedata["content_type"] = "text/plain";
|
||||
responsedata["keepalive"] = false;
|
||||
responsedata["str_response_string"] = "Unfortunately, this asset isn't a mesh.";
|
||||
return responsedata;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
mesh = m_assetService.Get(meshID.ToString());
|
||||
if (mesh != null)
|
||||
{
|
||||
if (mesh.Type == (SByte)AssetType.Mesh)
|
||||
{
|
||||
responsedata["str_response_string"] = Convert.ToBase64String(mesh.Data);
|
||||
responsedata["content_type"] = "application/vnd.ll.mesh";
|
||||
responsedata["int_response_code"] = 200;
|
||||
}
|
||||
// Optionally add additional mesh types here
|
||||
else
|
||||
{
|
||||
responsedata["int_response_code"] = 404; //501; //410; //404;
|
||||
responsedata["content_type"] = "text/plain";
|
||||
responsedata["keepalive"] = false;
|
||||
responsedata["str_response_string"] = "Unfortunately, this asset isn't a mesh.";
|
||||
return responsedata;
|
||||
}
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
responsedata["int_response_code"] = 404; //501; //410; //404;
|
||||
responsedata["content_type"] = "text/plain";
|
||||
responsedata["keepalive"] = false;
|
||||
responsedata["str_response_string"] = "Your Mesh wasn't found. Sorry!";
|
||||
return responsedata;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
return responsedata;
|
||||
}
|
||||
}
|
||||
}
|
||||
404
OpenSim/Region/ClientStack/Linden/Caps/GetTextureModule.cs
Normal file
404
OpenSim/Region/ClientStack/Linden/Caps/GetTextureModule.cs
Normal file
@@ -0,0 +1,404 @@
|
||||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Specialized;
|
||||
using System.Drawing;
|
||||
using System.Drawing.Imaging;
|
||||
using System.Reflection;
|
||||
using System.IO;
|
||||
using System.Web;
|
||||
using log4net;
|
||||
using Nini.Config;
|
||||
using Mono.Addins;
|
||||
using OpenMetaverse;
|
||||
using OpenMetaverse.StructuredData;
|
||||
using OpenMetaverse.Imaging;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Servers;
|
||||
using OpenSim.Framework.Servers.HttpServer;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
using OpenSim.Services.Interfaces;
|
||||
using Caps = OpenSim.Framework.Capabilities.Caps;
|
||||
|
||||
namespace OpenSim.Region.ClientStack.Linden
|
||||
{
|
||||
#region Stream Handler
|
||||
|
||||
public delegate byte[] StreamHandlerCallback(string path, Stream request, OSHttpRequest httpRequest, OSHttpResponse httpResponse);
|
||||
|
||||
public class StreamHandler : BaseStreamHandler
|
||||
{
|
||||
StreamHandlerCallback m_callback;
|
||||
|
||||
public StreamHandler(string httpMethod, string path, StreamHandlerCallback callback)
|
||||
: base(httpMethod, path)
|
||||
{
|
||||
m_callback = callback;
|
||||
}
|
||||
|
||||
public override byte[] Handle(string path, Stream request, OSHttpRequest httpRequest, OSHttpResponse httpResponse)
|
||||
{
|
||||
return m_callback(path, request, httpRequest, httpResponse);
|
||||
}
|
||||
}
|
||||
|
||||
#endregion Stream Handler
|
||||
|
||||
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")]
|
||||
public class GetTextureModule : IRegionModule
|
||||
{
|
||||
private static readonly ILog m_log =
|
||||
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
private Scene m_scene;
|
||||
private IAssetService m_assetService;
|
||||
|
||||
public const string DefaultFormat = "x-j2c";
|
||||
|
||||
// TODO: Change this to a config option
|
||||
const string REDIRECT_URL = null;
|
||||
|
||||
|
||||
#region IRegionModule Members
|
||||
|
||||
public void Initialise(Scene pScene, IConfigSource pSource)
|
||||
{
|
||||
m_scene = pScene;
|
||||
}
|
||||
|
||||
public void PostInitialise()
|
||||
{
|
||||
m_assetService = m_scene.RequestModuleInterface<IAssetService>();
|
||||
m_scene.EventManager.OnRegisterCaps += RegisterCaps;
|
||||
}
|
||||
|
||||
public void Close() { }
|
||||
|
||||
public string Name { get { return "GetTextureModule"; } }
|
||||
public bool IsSharedModule { get { return false; } }
|
||||
|
||||
public void RegisterCaps(UUID agentID, Caps caps)
|
||||
{
|
||||
UUID capID = UUID.Random();
|
||||
|
||||
// m_log.InfoFormat("[GETTEXTURE]: /CAPS/{0} in region {1}", capID, m_scene.RegionInfo.RegionName);
|
||||
caps.RegisterHandler("GetTexture", new StreamHandler("GET", "/CAPS/" + capID, ProcessGetTexture));
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private byte[] ProcessGetTexture(string path, Stream request, OSHttpRequest httpRequest, OSHttpResponse httpResponse)
|
||||
{
|
||||
//m_log.DebugFormat("[GETTEXTURE]: called in {0}", m_scene.RegionInfo.RegionName);
|
||||
|
||||
// Try to parse the texture ID from the request URL
|
||||
NameValueCollection query = HttpUtility.ParseQueryString(httpRequest.Url.Query);
|
||||
string textureStr = query.GetOne("texture_id");
|
||||
string format = query.GetOne("format");
|
||||
|
||||
if (m_assetService == null)
|
||||
{
|
||||
m_log.Error("[GETTEXTURE]: Cannot fetch texture " + textureStr + " without an asset service");
|
||||
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
|
||||
return null;
|
||||
}
|
||||
|
||||
UUID textureID;
|
||||
if (!String.IsNullOrEmpty(textureStr) && UUID.TryParse(textureStr, out textureID))
|
||||
{
|
||||
string[] formats;
|
||||
if (format != null && format != string.Empty)
|
||||
{
|
||||
formats = new string[1] { format.ToLower() };
|
||||
}
|
||||
else
|
||||
{
|
||||
formats = WebUtil.GetPreferredImageTypes(httpRequest.Headers.Get("Accept"));
|
||||
if (formats.Length == 0)
|
||||
formats = new string[1] { DefaultFormat }; // default
|
||||
|
||||
}
|
||||
// OK, we have an array with preferred formats, possibly with only one entry
|
||||
|
||||
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
|
||||
foreach (string f in formats)
|
||||
{
|
||||
if (FetchTexture(httpRequest, httpResponse, textureID, f))
|
||||
break;
|
||||
}
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
m_log.Warn("[GETTEXTURE]: Failed to parse a texture_id from GetTexture request: " + httpRequest.Url);
|
||||
}
|
||||
|
||||
httpResponse.Send();
|
||||
return null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="httpRequest"></param>
|
||||
/// <param name="httpResponse"></param>
|
||||
/// <param name="textureID"></param>
|
||||
/// <param name="format"></param>
|
||||
/// <returns>False for "caller try another codec"; true otherwise</returns>
|
||||
private bool FetchTexture(OSHttpRequest httpRequest, OSHttpResponse httpResponse, UUID textureID, string format)
|
||||
{
|
||||
// m_log.DebugFormat("[GETTEXTURE]: {0} with requested format {1}", textureID, format);
|
||||
AssetBase texture;
|
||||
|
||||
string fullID = textureID.ToString();
|
||||
if (format != DefaultFormat)
|
||||
fullID = fullID + "-" + format;
|
||||
|
||||
if (!String.IsNullOrEmpty(REDIRECT_URL))
|
||||
{
|
||||
// Only try to fetch locally cached textures. Misses are redirected
|
||||
texture = m_assetService.GetCached(fullID);
|
||||
|
||||
if (texture != null)
|
||||
{
|
||||
if (texture.Type != (sbyte)AssetType.Texture)
|
||||
{
|
||||
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
|
||||
return true;
|
||||
}
|
||||
WriteTextureData(httpRequest, httpResponse, texture, format);
|
||||
}
|
||||
else
|
||||
{
|
||||
string textureUrl = REDIRECT_URL + textureID.ToString();
|
||||
m_log.Debug("[GETTEXTURE]: Redirecting texture request to " + textureUrl);
|
||||
httpResponse.RedirectLocation = textureUrl;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
else // no redirect
|
||||
{
|
||||
// try the cache
|
||||
texture = m_assetService.GetCached(fullID);
|
||||
|
||||
if (texture == null)
|
||||
{
|
||||
//m_log.DebugFormat("[GETTEXTURE]: texture was not in the cache");
|
||||
|
||||
// Fetch locally or remotely. Misses return a 404
|
||||
texture = m_assetService.Get(textureID.ToString());
|
||||
|
||||
if (texture != null)
|
||||
{
|
||||
if (texture.Type != (sbyte)AssetType.Texture)
|
||||
{
|
||||
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
|
||||
return true;
|
||||
}
|
||||
if (format == DefaultFormat)
|
||||
{
|
||||
WriteTextureData(httpRequest, httpResponse, texture, format);
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
AssetBase newTexture = new AssetBase(texture.ID + "-" + format, texture.Name, (sbyte)AssetType.Texture, texture.Metadata.CreatorID);
|
||||
newTexture.Data = ConvertTextureData(texture, format);
|
||||
if (newTexture.Data.Length == 0)
|
||||
return false; // !!! Caller try another codec, please!
|
||||
|
||||
newTexture.Flags = AssetFlags.Collectable;
|
||||
newTexture.Temporary = true;
|
||||
m_assetService.Store(newTexture);
|
||||
WriteTextureData(httpRequest, httpResponse, newTexture, format);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
else // it was on the cache
|
||||
{
|
||||
//m_log.DebugFormat("[GETTEXTURE]: texture was in the cache");
|
||||
WriteTextureData(httpRequest, httpResponse, texture, format);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
// not found
|
||||
// m_log.Warn("[GETTEXTURE]: Texture " + textureID + " not found");
|
||||
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
|
||||
return true;
|
||||
}
|
||||
|
||||
private void WriteTextureData(OSHttpRequest request, OSHttpResponse response, AssetBase texture, string format)
|
||||
{
|
||||
string range = request.Headers.GetOne("Range");
|
||||
//m_log.DebugFormat("[GETTEXTURE]: Range {0}", range);
|
||||
if (!String.IsNullOrEmpty(range)) // JP2's only
|
||||
{
|
||||
// Range request
|
||||
int start, end;
|
||||
if (TryParseRange(range, out start, out end))
|
||||
{
|
||||
// Before clamping start make sure we can satisfy it in order to avoid
|
||||
// sending back the last byte instead of an error status
|
||||
if (start >= texture.Data.Length)
|
||||
{
|
||||
response.StatusCode = (int)System.Net.HttpStatusCode.RequestedRangeNotSatisfiable;
|
||||
return;
|
||||
}
|
||||
|
||||
end = Utils.Clamp(end, 0, texture.Data.Length - 1);
|
||||
start = Utils.Clamp(start, 0, end);
|
||||
int len = end - start + 1;
|
||||
|
||||
//m_log.Debug("Serving " + start + " to " + end + " of " + texture.Data.Length + " bytes for texture " + texture.ID);
|
||||
|
||||
if (len < texture.Data.Length)
|
||||
response.StatusCode = (int)System.Net.HttpStatusCode.PartialContent;
|
||||
|
||||
response.ContentLength = len;
|
||||
response.ContentType = texture.Metadata.ContentType;
|
||||
response.AddHeader("Content-Range", String.Format("bytes {0}-{1}/{2}", start, end, texture.Data.Length));
|
||||
|
||||
response.Body.Write(texture.Data, start, len);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_log.Warn("[GETTEXTURE]: Malformed Range header: " + range);
|
||||
response.StatusCode = (int)System.Net.HttpStatusCode.BadRequest;
|
||||
}
|
||||
}
|
||||
else // JP2's or other formats
|
||||
{
|
||||
// Full content request
|
||||
response.StatusCode = (int)System.Net.HttpStatusCode.OK;
|
||||
response.ContentLength = texture.Data.Length;
|
||||
if (format == DefaultFormat)
|
||||
response.ContentType = texture.Metadata.ContentType;
|
||||
else
|
||||
response.ContentType = "image/" + format;
|
||||
response.Body.Write(texture.Data, 0, texture.Data.Length);
|
||||
}
|
||||
}
|
||||
|
||||
private bool TryParseRange(string header, out int start, out int end)
|
||||
{
|
||||
if (header.StartsWith("bytes="))
|
||||
{
|
||||
string[] rangeValues = header.Substring(6).Split('-');
|
||||
if (rangeValues.Length == 2)
|
||||
{
|
||||
if (Int32.TryParse(rangeValues[0], out start) && Int32.TryParse(rangeValues[1], out end))
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
start = end = 0;
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
private byte[] ConvertTextureData(AssetBase texture, string format)
|
||||
{
|
||||
m_log.DebugFormat("[GETTEXTURE]: Converting texture {0} to {1}", texture.ID, format);
|
||||
byte[] data = new byte[0];
|
||||
|
||||
MemoryStream imgstream = new MemoryStream();
|
||||
Bitmap mTexture = new Bitmap(1, 1);
|
||||
ManagedImage managedImage;
|
||||
Image image = (Image)mTexture;
|
||||
|
||||
try
|
||||
{
|
||||
// Taking our jpeg2000 data, decoding it, then saving it to a byte array with regular data
|
||||
|
||||
imgstream = new MemoryStream();
|
||||
|
||||
// Decode image to System.Drawing.Image
|
||||
if (OpenJPEG.DecodeToImage(texture.Data, out managedImage, out image))
|
||||
{
|
||||
// Save to bitmap
|
||||
mTexture = new Bitmap(image);
|
||||
|
||||
EncoderParameters myEncoderParameters = new EncoderParameters();
|
||||
myEncoderParameters.Param[0] = new EncoderParameter(Encoder.Quality, 95L);
|
||||
|
||||
// Save bitmap to stream
|
||||
ImageCodecInfo codec = GetEncoderInfo("image/" + format);
|
||||
if (codec != null)
|
||||
{
|
||||
mTexture.Save(imgstream, codec, myEncoderParameters);
|
||||
// Write the stream to a byte array for output
|
||||
data = imgstream.ToArray();
|
||||
}
|
||||
else
|
||||
m_log.WarnFormat("[GETTEXTURE]: No such codec {0}", format);
|
||||
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.WarnFormat("[GETTEXTURE]: Unable to convert texture {0} to {1}: {2}", texture.ID, format, e.Message);
|
||||
}
|
||||
finally
|
||||
{
|
||||
// Reclaim memory, these are unmanaged resources
|
||||
// If we encountered an exception, one or more of these will be null
|
||||
if (mTexture != null)
|
||||
mTexture.Dispose();
|
||||
|
||||
if (image != null)
|
||||
image.Dispose();
|
||||
|
||||
if (imgstream != null)
|
||||
{
|
||||
imgstream.Close();
|
||||
imgstream.Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
return data;
|
||||
}
|
||||
|
||||
// From msdn
|
||||
private static ImageCodecInfo GetEncoderInfo(String mimeType)
|
||||
{
|
||||
ImageCodecInfo[] encoders;
|
||||
encoders = ImageCodecInfo.GetImageEncoders();
|
||||
for (int j = 0; j < encoders.Length; ++j)
|
||||
{
|
||||
if (encoders[j].MimeType == mimeType)
|
||||
return encoders[j];
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,275 @@
|
||||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Specialized;
|
||||
using System.Reflection;
|
||||
using System.IO;
|
||||
using System.Web;
|
||||
using Mono.Addins;
|
||||
using log4net;
|
||||
using Nini.Config;
|
||||
using OpenMetaverse;
|
||||
using OpenMetaverse.StructuredData;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Servers;
|
||||
using OpenSim.Framework.Servers.HttpServer;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
using OpenSim.Services.Interfaces;
|
||||
using Caps = OpenSim.Framework.Capabilities.Caps;
|
||||
using OpenSim.Framework.Capabilities;
|
||||
|
||||
namespace OpenSim.Region.ClientStack.Linden
|
||||
{
|
||||
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")]
|
||||
public class NewFileAgentInventoryVariablePriceModule : INonSharedRegionModule
|
||||
{
|
||||
// private static readonly ILog m_log =
|
||||
// LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private Scene m_scene;
|
||||
// private IAssetService m_assetService;
|
||||
private bool m_dumpAssetsToFile = false;
|
||||
private bool m_enabled = true;
|
||||
|
||||
#region IRegionModuleBase Members
|
||||
|
||||
|
||||
public Type ReplaceableInterface
|
||||
{
|
||||
get { return null; }
|
||||
}
|
||||
|
||||
public void Initialise(IConfigSource source)
|
||||
{
|
||||
IConfig meshConfig = source.Configs["Mesh"];
|
||||
if (meshConfig == null)
|
||||
return;
|
||||
|
||||
m_enabled = meshConfig.GetBoolean("AllowMeshUpload", true);
|
||||
}
|
||||
|
||||
public void AddRegion(Scene pScene)
|
||||
{
|
||||
m_scene = pScene;
|
||||
}
|
||||
|
||||
public void RemoveRegion(Scene scene)
|
||||
{
|
||||
|
||||
m_scene.EventManager.OnRegisterCaps -= RegisterCaps;
|
||||
m_scene = null;
|
||||
}
|
||||
|
||||
public void RegionLoaded(Scene scene)
|
||||
{
|
||||
|
||||
// m_assetService = m_scene.RequestModuleInterface<IAssetService>();
|
||||
m_scene.EventManager.OnRegisterCaps += RegisterCaps;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
|
||||
#region IRegionModule Members
|
||||
|
||||
|
||||
|
||||
public void Close() { }
|
||||
|
||||
public string Name { get { return "NewFileAgentInventoryVariablePriceModule"; } }
|
||||
|
||||
|
||||
public void RegisterCaps(UUID agentID, Caps caps)
|
||||
{
|
||||
if(!m_enabled)
|
||||
return;
|
||||
|
||||
UUID capID = UUID.Random();
|
||||
|
||||
// m_log.Debug("[NEW FILE AGENT INVENTORY VARIABLE PRICE]: /CAPS/" + capID);
|
||||
caps.RegisterHandler("NewFileAgentInventoryVariablePrice",
|
||||
|
||||
new LLSDStreamhandler<LLSDAssetUploadRequest, LLSDNewFileAngentInventoryVariablePriceReplyResponse>("POST",
|
||||
"/CAPS/" + capID.ToString(),
|
||||
delegate(LLSDAssetUploadRequest req)
|
||||
{
|
||||
return NewAgentInventoryRequest(req,agentID);
|
||||
}));
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
public LLSDNewFileAngentInventoryVariablePriceReplyResponse NewAgentInventoryRequest(LLSDAssetUploadRequest llsdRequest, UUID agentID)
|
||||
{
|
||||
|
||||
//TODO: The Mesh uploader uploads many types of content. If you're going to implement a Money based limit
|
||||
// You need to be aware of this and
|
||||
|
||||
|
||||
//if (llsdRequest.asset_type == "texture" ||
|
||||
// llsdRequest.asset_type == "animation" ||
|
||||
// llsdRequest.asset_type == "sound")
|
||||
// {
|
||||
IClientAPI client = null;
|
||||
|
||||
|
||||
IMoneyModule mm = m_scene.RequestModuleInterface<IMoneyModule>();
|
||||
|
||||
if (mm != null)
|
||||
{
|
||||
if (m_scene.TryGetClient(agentID, out client))
|
||||
{
|
||||
if (!mm.UploadCovered(client, mm.UploadCharge))
|
||||
{
|
||||
if (client != null)
|
||||
client.SendAgentAlertMessage("Unable to upload asset. Insufficient funds.", false);
|
||||
|
||||
LLSDNewFileAngentInventoryVariablePriceReplyResponse errorResponse = new LLSDNewFileAngentInventoryVariablePriceReplyResponse();
|
||||
errorResponse.rsvp = "";
|
||||
errorResponse.state = "error";
|
||||
return errorResponse;
|
||||
}
|
||||
}
|
||||
}
|
||||
// }
|
||||
|
||||
|
||||
|
||||
string assetName = llsdRequest.name;
|
||||
string assetDes = llsdRequest.description;
|
||||
string capsBase = "/CAPS/NewFileAgentInventoryVariablePrice/";
|
||||
UUID newAsset = UUID.Random();
|
||||
UUID newInvItem = UUID.Random();
|
||||
UUID parentFolder = llsdRequest.folder_id;
|
||||
string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000") + "/";
|
||||
|
||||
Caps.AssetUploader uploader =
|
||||
new Caps.AssetUploader(assetName, assetDes, newAsset, newInvItem, parentFolder, llsdRequest.inventory_type,
|
||||
llsdRequest.asset_type, capsBase + uploaderPath, MainServer.Instance, m_dumpAssetsToFile);
|
||||
MainServer.Instance.AddStreamHandler(
|
||||
new BinaryStreamHandler("POST", capsBase + uploaderPath, uploader.uploaderCaps));
|
||||
|
||||
string protocol = "http://";
|
||||
|
||||
if (MainServer.Instance.UseSSL)
|
||||
protocol = "https://";
|
||||
|
||||
string uploaderURL = protocol + m_scene.RegionInfo.ExternalHostName + ":" + MainServer.Instance.Port.ToString() + capsBase +
|
||||
uploaderPath;
|
||||
|
||||
|
||||
LLSDNewFileAngentInventoryVariablePriceReplyResponse uploadResponse = new LLSDNewFileAngentInventoryVariablePriceReplyResponse();
|
||||
|
||||
|
||||
uploadResponse.rsvp = uploaderURL;
|
||||
uploadResponse.state = "upload";
|
||||
uploadResponse.resource_cost = 0;
|
||||
uploadResponse.upload_price = 0;
|
||||
|
||||
uploader.OnUpLoad += //UploadCompleteHandler;
|
||||
|
||||
delegate(
|
||||
string passetName, string passetDescription, UUID passetID,
|
||||
UUID pinventoryItem, UUID pparentFolder, byte[] pdata, string pinventoryType,
|
||||
string passetType)
|
||||
{
|
||||
UploadCompleteHandler(passetName, passetDescription, passetID,
|
||||
pinventoryItem, pparentFolder, pdata, pinventoryType,
|
||||
passetType,agentID);
|
||||
};
|
||||
return uploadResponse;
|
||||
}
|
||||
|
||||
|
||||
public void UploadCompleteHandler(string assetName, string assetDescription, UUID assetID,
|
||||
UUID inventoryItem, UUID parentFolder, byte[] data, string inventoryType,
|
||||
string assetType,UUID AgentID)
|
||||
{
|
||||
|
||||
sbyte assType = 0;
|
||||
sbyte inType = 0;
|
||||
|
||||
if (inventoryType == "sound")
|
||||
{
|
||||
inType = 1;
|
||||
assType = 1;
|
||||
}
|
||||
else if (inventoryType == "animation")
|
||||
{
|
||||
inType = 19;
|
||||
assType = 20;
|
||||
}
|
||||
else if (inventoryType == "wearable")
|
||||
{
|
||||
inType = 18;
|
||||
switch (assetType)
|
||||
{
|
||||
case "bodypart":
|
||||
assType = 13;
|
||||
break;
|
||||
case "clothing":
|
||||
assType = 5;
|
||||
break;
|
||||
}
|
||||
}
|
||||
else if (inventoryType == "mesh")
|
||||
{
|
||||
inType = (sbyte)InventoryType.Mesh;
|
||||
assType = (sbyte)AssetType.Mesh;
|
||||
}
|
||||
|
||||
AssetBase asset;
|
||||
asset = new AssetBase(assetID, assetName, assType, AgentID.ToString());
|
||||
asset.Data = data;
|
||||
|
||||
if (m_scene.AssetService != null)
|
||||
m_scene.AssetService.Store(asset);
|
||||
|
||||
InventoryItemBase item = new InventoryItemBase();
|
||||
item.Owner = AgentID;
|
||||
item.CreatorId = AgentID.ToString();
|
||||
item.ID = inventoryItem;
|
||||
item.AssetID = asset.FullID;
|
||||
item.Description = assetDescription;
|
||||
item.Name = assetName;
|
||||
item.AssetType = assType;
|
||||
item.InvType = inType;
|
||||
item.Folder = parentFolder;
|
||||
item.CurrentPermissions = (uint)PermissionMask.All;
|
||||
item.BasePermissions = (uint)PermissionMask.All;
|
||||
item.EveryOnePermissions = 0;
|
||||
item.NextPermissions = (uint)(PermissionMask.Move | PermissionMask.Modify | PermissionMask.Transfer);
|
||||
item.CreationDate = Util.UnixTimeSinceEpoch();
|
||||
m_scene.AddInventoryItem(item);
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
370
OpenSim/Region/ClientStack/Linden/Caps/ObjectCaps/ObjectAdd.cs
Normal file
370
OpenSim/Region/ClientStack/Linden/Caps/ObjectCaps/ObjectAdd.cs
Normal file
@@ -0,0 +1,370 @@
|
||||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Reflection;
|
||||
using log4net;
|
||||
using Nini.Config;
|
||||
using OpenMetaverse;
|
||||
using OpenMetaverse.StructuredData;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Servers;
|
||||
using OpenSim.Framework.Servers.HttpServer;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
using Caps=OpenSim.Framework.Capabilities.Caps;
|
||||
|
||||
namespace OpenSim.Region.ClientStack.Linden
|
||||
{
|
||||
public class ObjectAdd : IRegionModule
|
||||
{
|
||||
// private static readonly ILog m_log =
|
||||
// LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private Scene m_scene;
|
||||
#region IRegionModule Members
|
||||
|
||||
public void Initialise(Scene pScene, IConfigSource pSource)
|
||||
{
|
||||
m_scene = pScene;
|
||||
m_scene.EventManager.OnRegisterCaps += RegisterCaps;
|
||||
}
|
||||
|
||||
public void PostInitialise()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public void RegisterCaps(UUID agentID, Caps caps)
|
||||
{
|
||||
UUID capuuid = UUID.Random();
|
||||
|
||||
// m_log.InfoFormat("[OBJECTADD]: {0}", "/CAPS/OA/" + capuuid + "/");
|
||||
|
||||
caps.RegisterHandler("ObjectAdd",
|
||||
new RestHTTPHandler("POST", "/CAPS/OA/" + capuuid + "/",
|
||||
delegate(Hashtable m_dhttpMethod)
|
||||
{
|
||||
return ProcessAdd(m_dhttpMethod, agentID, caps);
|
||||
}));
|
||||
}
|
||||
|
||||
public Hashtable ProcessAdd(Hashtable request, UUID AgentId, Caps cap)
|
||||
{
|
||||
Hashtable responsedata = new Hashtable();
|
||||
responsedata["int_response_code"] = 400; //501; //410; //404;
|
||||
responsedata["content_type"] = "text/plain";
|
||||
responsedata["keepalive"] = false;
|
||||
responsedata["str_response_string"] = "Request wasn't what was expected";
|
||||
ScenePresence avatar;
|
||||
|
||||
if (!m_scene.TryGetScenePresence(AgentId, out avatar))
|
||||
return responsedata;
|
||||
|
||||
|
||||
OSD r = OSDParser.DeserializeLLSDXml((string)request["requestbody"]);
|
||||
//UUID session_id = UUID.Zero;
|
||||
bool bypass_raycast = false;
|
||||
uint everyone_mask = 0;
|
||||
uint group_mask = 0;
|
||||
uint next_owner_mask = 0;
|
||||
uint flags = 0;
|
||||
UUID group_id = UUID.Zero;
|
||||
int hollow = 0;
|
||||
int material = 0;
|
||||
int p_code = 0;
|
||||
int path_begin = 0;
|
||||
int path_curve = 0;
|
||||
int path_end = 0;
|
||||
int path_radius_offset = 0;
|
||||
int path_revolutions = 0;
|
||||
int path_scale_x = 0;
|
||||
int path_scale_y = 0;
|
||||
int path_shear_x = 0;
|
||||
int path_shear_y = 0;
|
||||
int path_skew = 0;
|
||||
int path_taper_x = 0;
|
||||
int path_taper_y = 0;
|
||||
int path_twist = 0;
|
||||
int path_twist_begin = 0;
|
||||
int profile_begin = 0;
|
||||
int profile_curve = 0;
|
||||
int profile_end = 0;
|
||||
Vector3 ray_end = Vector3.Zero;
|
||||
bool ray_end_is_intersection = false;
|
||||
Vector3 ray_start = Vector3.Zero;
|
||||
UUID ray_target_id = UUID.Zero;
|
||||
Quaternion rotation = Quaternion.Identity;
|
||||
Vector3 scale = Vector3.Zero;
|
||||
int state = 0;
|
||||
|
||||
if (r.Type != OSDType.Map) // not a proper req
|
||||
return responsedata;
|
||||
|
||||
OSDMap rm = (OSDMap)r;
|
||||
|
||||
if (rm.ContainsKey("ObjectData")) //v2
|
||||
{
|
||||
if (rm["ObjectData"].Type != OSDType.Map)
|
||||
{
|
||||
responsedata["str_response_string"] = "Has ObjectData key, but data not in expected format";
|
||||
return responsedata;
|
||||
}
|
||||
|
||||
OSDMap ObjMap = (OSDMap) rm["ObjectData"];
|
||||
|
||||
bypass_raycast = ObjMap["BypassRaycast"].AsBoolean();
|
||||
everyone_mask = readuintval(ObjMap["EveryoneMask"]);
|
||||
flags = readuintval(ObjMap["Flags"]);
|
||||
group_mask = readuintval(ObjMap["GroupMask"]);
|
||||
material = ObjMap["Material"].AsInteger();
|
||||
next_owner_mask = readuintval(ObjMap["NextOwnerMask"]);
|
||||
p_code = ObjMap["PCode"].AsInteger();
|
||||
|
||||
if (ObjMap.ContainsKey("Path"))
|
||||
{
|
||||
if (ObjMap["Path"].Type != OSDType.Map)
|
||||
{
|
||||
responsedata["str_response_string"] = "Has Path key, but data not in expected format";
|
||||
return responsedata;
|
||||
}
|
||||
|
||||
OSDMap PathMap = (OSDMap)ObjMap["Path"];
|
||||
path_begin = PathMap["Begin"].AsInteger();
|
||||
path_curve = PathMap["Curve"].AsInteger();
|
||||
path_end = PathMap["End"].AsInteger();
|
||||
path_radius_offset = PathMap["RadiusOffset"].AsInteger();
|
||||
path_revolutions = PathMap["Revolutions"].AsInteger();
|
||||
path_scale_x = PathMap["ScaleX"].AsInteger();
|
||||
path_scale_y = PathMap["ScaleY"].AsInteger();
|
||||
path_shear_x = PathMap["ShearX"].AsInteger();
|
||||
path_shear_y = PathMap["ShearY"].AsInteger();
|
||||
path_skew = PathMap["Skew"].AsInteger();
|
||||
path_taper_x = PathMap["TaperX"].AsInteger();
|
||||
path_taper_y = PathMap["TaperY"].AsInteger();
|
||||
path_twist = PathMap["Twist"].AsInteger();
|
||||
path_twist_begin = PathMap["TwistBegin"].AsInteger();
|
||||
|
||||
}
|
||||
|
||||
if (ObjMap.ContainsKey("Profile"))
|
||||
{
|
||||
if (ObjMap["Profile"].Type != OSDType.Map)
|
||||
{
|
||||
responsedata["str_response_string"] = "Has Profile key, but data not in expected format";
|
||||
return responsedata;
|
||||
}
|
||||
|
||||
OSDMap ProfileMap = (OSDMap)ObjMap["Profile"];
|
||||
|
||||
profile_begin = ProfileMap["Begin"].AsInteger();
|
||||
profile_curve = ProfileMap["Curve"].AsInteger();
|
||||
profile_end = ProfileMap["End"].AsInteger();
|
||||
hollow = ProfileMap["Hollow"].AsInteger();
|
||||
}
|
||||
ray_end_is_intersection = ObjMap["RayEndIsIntersection"].AsBoolean();
|
||||
|
||||
ray_target_id = ObjMap["RayTargetId"].AsUUID();
|
||||
state = ObjMap["State"].AsInteger();
|
||||
try
|
||||
{
|
||||
ray_end = ((OSDArray) ObjMap["RayEnd"]).AsVector3();
|
||||
ray_start = ((OSDArray) ObjMap["RayStart"]).AsVector3();
|
||||
scale = ((OSDArray) ObjMap["Scale"]).AsVector3();
|
||||
rotation = ((OSDArray)ObjMap["Rotation"]).AsQuaternion();
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
responsedata["str_response_string"] = "RayEnd, RayStart, Scale or Rotation wasn't in the expected format";
|
||||
return responsedata;
|
||||
}
|
||||
|
||||
if (rm.ContainsKey("AgentData"))
|
||||
{
|
||||
if (rm["AgentData"].Type != OSDType.Map)
|
||||
{
|
||||
responsedata["str_response_string"] = "Has AgentData key, but data not in expected format";
|
||||
return responsedata;
|
||||
}
|
||||
|
||||
OSDMap AgentDataMap = (OSDMap) rm["AgentData"];
|
||||
|
||||
//session_id = AgentDataMap["SessionId"].AsUUID();
|
||||
group_id = AgentDataMap["GroupId"].AsUUID();
|
||||
}
|
||||
|
||||
}
|
||||
else
|
||||
{ //v1
|
||||
bypass_raycast = rm["bypass_raycast"].AsBoolean();
|
||||
|
||||
everyone_mask = readuintval(rm["everyone_mask"]);
|
||||
flags = readuintval(rm["flags"]);
|
||||
group_id = rm["group_id"].AsUUID();
|
||||
group_mask = readuintval(rm["group_mask"]);
|
||||
hollow = rm["hollow"].AsInteger();
|
||||
material = rm["material"].AsInteger();
|
||||
next_owner_mask = readuintval(rm["next_owner_mask"]);
|
||||
hollow = rm["hollow"].AsInteger();
|
||||
p_code = rm["p_code"].AsInteger();
|
||||
path_begin = rm["path_begin"].AsInteger();
|
||||
path_curve = rm["path_curve"].AsInteger();
|
||||
path_end = rm["path_end"].AsInteger();
|
||||
path_radius_offset = rm["path_radius_offset"].AsInteger();
|
||||
path_revolutions = rm["path_revolutions"].AsInteger();
|
||||
path_scale_x = rm["path_scale_x"].AsInteger();
|
||||
path_scale_y = rm["path_scale_y"].AsInteger();
|
||||
path_shear_x = rm["path_shear_x"].AsInteger();
|
||||
path_shear_y = rm["path_shear_y"].AsInteger();
|
||||
path_skew = rm["path_skew"].AsInteger();
|
||||
path_taper_x = rm["path_taper_x"].AsInteger();
|
||||
path_taper_y = rm["path_taper_y"].AsInteger();
|
||||
path_twist = rm["path_twist"].AsInteger();
|
||||
path_twist_begin = rm["path_twist_begin"].AsInteger();
|
||||
profile_begin = rm["profile_begin"].AsInteger();
|
||||
profile_curve = rm["profile_curve"].AsInteger();
|
||||
profile_end = rm["profile_end"].AsInteger();
|
||||
|
||||
ray_end_is_intersection = rm["ray_end_is_intersection"].AsBoolean();
|
||||
|
||||
ray_target_id = rm["ray_target_id"].AsUUID();
|
||||
|
||||
|
||||
//session_id = rm["session_id"].AsUUID();
|
||||
state = rm["state"].AsInteger();
|
||||
try
|
||||
{
|
||||
ray_end = ((OSDArray)rm["ray_end"]).AsVector3();
|
||||
ray_start = ((OSDArray)rm["ray_start"]).AsVector3();
|
||||
rotation = ((OSDArray)rm["rotation"]).AsQuaternion();
|
||||
scale = ((OSDArray)rm["scale"]).AsVector3();
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
responsedata["str_response_string"] = "RayEnd, RayStart, Scale or Rotation wasn't in the expected format";
|
||||
return responsedata;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
Vector3 pos = m_scene.GetNewRezLocation(ray_start, ray_end, ray_target_id, rotation, (bypass_raycast) ? (byte)1 : (byte)0, (ray_end_is_intersection) ? (byte)1 : (byte)0, true, scale, false);
|
||||
|
||||
PrimitiveBaseShape pbs = PrimitiveBaseShape.CreateBox();
|
||||
|
||||
pbs.PathBegin = (ushort)path_begin;
|
||||
pbs.PathCurve = (byte)path_curve;
|
||||
pbs.PathEnd = (ushort)path_end;
|
||||
pbs.PathRadiusOffset = (sbyte)path_radius_offset;
|
||||
pbs.PathRevolutions = (byte)path_revolutions;
|
||||
pbs.PathScaleX = (byte)path_scale_x;
|
||||
pbs.PathScaleY = (byte)path_scale_y;
|
||||
pbs.PathShearX = (byte) path_shear_x;
|
||||
pbs.PathShearY = (byte)path_shear_y;
|
||||
pbs.PathSkew = (sbyte)path_skew;
|
||||
pbs.PathTaperX = (sbyte)path_taper_x;
|
||||
pbs.PathTaperY = (sbyte)path_taper_y;
|
||||
pbs.PathTwist = (sbyte)path_twist;
|
||||
pbs.PathTwistBegin = (sbyte)path_twist_begin;
|
||||
pbs.HollowShape = (HollowShape) hollow;
|
||||
pbs.PCode = (byte)p_code;
|
||||
pbs.ProfileBegin = (ushort) profile_begin;
|
||||
pbs.ProfileCurve = (byte) profile_curve;
|
||||
pbs.ProfileEnd = (ushort)profile_end;
|
||||
pbs.Scale = scale;
|
||||
pbs.State = (byte)state;
|
||||
|
||||
SceneObjectGroup obj = null; ;
|
||||
|
||||
if (m_scene.Permissions.CanRezObject(1, avatar.UUID, pos))
|
||||
{
|
||||
// rez ON the ground, not IN the ground
|
||||
// pos.Z += 0.25F;
|
||||
|
||||
obj = m_scene.AddNewPrim(avatar.UUID, group_id, pos, rotation, pbs);
|
||||
}
|
||||
|
||||
|
||||
if (obj == null)
|
||||
return responsedata;
|
||||
|
||||
SceneObjectPart rootpart = obj.RootPart;
|
||||
rootpart.Shape = pbs;
|
||||
rootpart.Flags |= (PrimFlags)flags;
|
||||
rootpart.EveryoneMask = everyone_mask;
|
||||
rootpart.GroupID = group_id;
|
||||
rootpart.GroupMask = group_mask;
|
||||
rootpart.NextOwnerMask = next_owner_mask;
|
||||
rootpart.Material = (byte)material;
|
||||
|
||||
|
||||
|
||||
m_scene.PhysicsScene.AddPhysicsActorTaint(rootpart.PhysActor);
|
||||
|
||||
responsedata["int_response_code"] = 200; //501; //410; //404;
|
||||
responsedata["content_type"] = "text/plain";
|
||||
responsedata["keepalive"] = false;
|
||||
responsedata["str_response_string"] = String.Format("<llsd><map><key>local_id</key>{0}</map></llsd>",ConvertUintToBytes(obj.LocalId));
|
||||
|
||||
return responsedata;
|
||||
}
|
||||
|
||||
private uint readuintval(OSD obj)
|
||||
{
|
||||
byte[] tmp = obj.AsBinary();
|
||||
if (BitConverter.IsLittleEndian)
|
||||
Array.Reverse(tmp);
|
||||
return Utils.BytesToUInt(tmp);
|
||||
|
||||
}
|
||||
private string ConvertUintToBytes(uint val)
|
||||
{
|
||||
byte[] resultbytes = Utils.UIntToBytes(val);
|
||||
if (BitConverter.IsLittleEndian)
|
||||
Array.Reverse(resultbytes);
|
||||
return String.Format("<binary encoding=\"base64\">{0}</binary>",Convert.ToBase64String(resultbytes));
|
||||
}
|
||||
|
||||
public void Close()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public string Name
|
||||
{
|
||||
get { return "ObjectAddModule"; }
|
||||
}
|
||||
|
||||
public bool IsSharedModule
|
||||
{
|
||||
get { return false; }
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,374 @@
|
||||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Specialized;
|
||||
using System.Reflection;
|
||||
using System.IO;
|
||||
using System.Web;
|
||||
using Mono.Addins;
|
||||
using log4net;
|
||||
using Nini.Config;
|
||||
using OpenMetaverse;
|
||||
using OpenMetaverse.StructuredData;
|
||||
using OpenMetaverse.Messages.Linden;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Servers;
|
||||
using OpenSim.Framework.Servers.HttpServer;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
using OpenSim.Services.Interfaces;
|
||||
using Caps = OpenSim.Framework.Capabilities.Caps;
|
||||
using OSD = OpenMetaverse.StructuredData.OSD;
|
||||
using OSDMap = OpenMetaverse.StructuredData.OSDMap;
|
||||
using OpenSim.Framework.Capabilities;
|
||||
using ExtraParamType = OpenMetaverse.ExtraParamType;
|
||||
|
||||
namespace OpenSim.Region.ClientStack.Linden
|
||||
{
|
||||
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")]
|
||||
public class UploadObjectAssetModule : INonSharedRegionModule
|
||||
{
|
||||
private static readonly ILog m_log =
|
||||
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
private Scene m_scene;
|
||||
|
||||
#region IRegionModuleBase Members
|
||||
|
||||
|
||||
public Type ReplaceableInterface
|
||||
{
|
||||
get { return null; }
|
||||
}
|
||||
|
||||
public void Initialise(IConfigSource source)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public void AddRegion(Scene pScene)
|
||||
{
|
||||
m_scene = pScene;
|
||||
}
|
||||
|
||||
public void RemoveRegion(Scene scene)
|
||||
{
|
||||
|
||||
m_scene.EventManager.OnRegisterCaps -= RegisterCaps;
|
||||
m_scene = null;
|
||||
}
|
||||
|
||||
public void RegionLoaded(Scene scene)
|
||||
{
|
||||
|
||||
m_scene.EventManager.OnRegisterCaps += RegisterCaps;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
|
||||
#region IRegionModule Members
|
||||
|
||||
|
||||
|
||||
public void Close() { }
|
||||
|
||||
public string Name { get { return "UploadObjectAssetModuleModule"; } }
|
||||
|
||||
|
||||
public void RegisterCaps(UUID agentID, Caps caps)
|
||||
{
|
||||
UUID capID = UUID.Random();
|
||||
|
||||
// m_log.Debug("[UPLOAD OBJECT ASSET MODULE]: /CAPS/" + capID);
|
||||
caps.RegisterHandler("UploadObjectAsset",
|
||||
new RestHTTPHandler("POST", "/CAPS/OA/" + capID + "/",
|
||||
delegate(Hashtable m_dhttpMethod)
|
||||
{
|
||||
return ProcessAdd(m_dhttpMethod, agentID, caps);
|
||||
}));
|
||||
/*
|
||||
caps.RegisterHandler("NewFileAgentInventoryVariablePrice",
|
||||
|
||||
new LLSDStreamhandler<LLSDAssetUploadRequest, LLSDNewFileAngentInventoryVariablePriceReplyResponse>("POST",
|
||||
"/CAPS/" + capID.ToString(),
|
||||
delegate(LLSDAssetUploadRequest req)
|
||||
{
|
||||
return NewAgentInventoryRequest(req,agentID);
|
||||
}));
|
||||
*/
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Parses ad request
|
||||
/// </summary>
|
||||
/// <param name="request"></param>
|
||||
/// <param name="AgentId"></param>
|
||||
/// <param name="cap"></param>
|
||||
/// <returns></returns>
|
||||
public Hashtable ProcessAdd(Hashtable request, UUID AgentId, Caps cap)
|
||||
{
|
||||
Hashtable responsedata = new Hashtable();
|
||||
responsedata["int_response_code"] = 400; //501; //410; //404;
|
||||
responsedata["content_type"] = "text/plain";
|
||||
responsedata["keepalive"] = false;
|
||||
responsedata["str_response_string"] = "Request wasn't what was expected";
|
||||
ScenePresence avatar;
|
||||
|
||||
if (!m_scene.TryGetScenePresence(AgentId, out avatar))
|
||||
return responsedata;
|
||||
|
||||
OSDMap r = (OSDMap)OSDParser.Deserialize((string)request["requestbody"]);
|
||||
UploadObjectAssetMessage message = new UploadObjectAssetMessage();
|
||||
try
|
||||
{
|
||||
message.Deserialize(r);
|
||||
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
m_log.Error("[UPLOAD OBJECT ASSET MODULE]: Error deserializing message " + ex.ToString());
|
||||
message = null;
|
||||
}
|
||||
|
||||
if (message == null)
|
||||
{
|
||||
responsedata["int_response_code"] = 400; //501; //410; //404;
|
||||
responsedata["content_type"] = "text/plain";
|
||||
responsedata["keepalive"] = false;
|
||||
responsedata["str_response_string"] =
|
||||
"<llsd><map><key>error</key><string>Error parsing Object</string></map></llsd>";
|
||||
|
||||
return responsedata;
|
||||
}
|
||||
|
||||
Vector3 pos = avatar.AbsolutePosition + (Vector3.UnitX * avatar.Rotation);
|
||||
Quaternion rot = Quaternion.Identity;
|
||||
Vector3 rootpos = Vector3.Zero;
|
||||
// Quaternion rootrot = Quaternion.Identity;
|
||||
|
||||
SceneObjectGroup rootGroup = null;
|
||||
SceneObjectGroup[] allparts = new SceneObjectGroup[message.Objects.Length];
|
||||
for (int i = 0; i < message.Objects.Length; i++)
|
||||
{
|
||||
UploadObjectAssetMessage.Object obj = message.Objects[i];
|
||||
PrimitiveBaseShape pbs = PrimitiveBaseShape.CreateBox();
|
||||
|
||||
if (i == 0)
|
||||
{
|
||||
rootpos = obj.Position;
|
||||
// rootrot = obj.Rotation;
|
||||
}
|
||||
|
||||
// Combine the extraparams data into it's ugly blob again....
|
||||
//int bytelength = 0;
|
||||
//for (int extparams = 0; extparams < obj.ExtraParams.Length; extparams++)
|
||||
//{
|
||||
// bytelength += obj.ExtraParams[extparams].ExtraParamData.Length;
|
||||
//}
|
||||
//byte[] extraparams = new byte[bytelength];
|
||||
//int position = 0;
|
||||
|
||||
|
||||
|
||||
//for (int extparams = 0; extparams < obj.ExtraParams.Length; extparams++)
|
||||
//{
|
||||
// Buffer.BlockCopy(obj.ExtraParams[extparams].ExtraParamData, 0, extraparams, position,
|
||||
// obj.ExtraParams[extparams].ExtraParamData.Length);
|
||||
//
|
||||
// position += obj.ExtraParams[extparams].ExtraParamData.Length;
|
||||
// }
|
||||
|
||||
//pbs.ExtraParams = extraparams;
|
||||
for (int extparams = 0; extparams < obj.ExtraParams.Length; extparams++)
|
||||
{
|
||||
UploadObjectAssetMessage.Object.ExtraParam extraParam = obj.ExtraParams[extparams];
|
||||
switch ((ushort)extraParam.Type)
|
||||
{
|
||||
case (ushort)ExtraParamType.Sculpt:
|
||||
Primitive.SculptData sculpt = new Primitive.SculptData(extraParam.ExtraParamData, 0);
|
||||
|
||||
pbs.SculptEntry = true;
|
||||
|
||||
pbs.SculptTexture = obj.SculptID;
|
||||
pbs.SculptType = (byte)sculpt.Type;
|
||||
|
||||
break;
|
||||
case (ushort)ExtraParamType.Flexible:
|
||||
Primitive.FlexibleData flex = new Primitive.FlexibleData(extraParam.ExtraParamData, 0);
|
||||
pbs.FlexiEntry = true;
|
||||
pbs.FlexiDrag = flex.Drag;
|
||||
pbs.FlexiForceX = flex.Force.X;
|
||||
pbs.FlexiForceY = flex.Force.Y;
|
||||
pbs.FlexiForceZ = flex.Force.Z;
|
||||
pbs.FlexiGravity = flex.Gravity;
|
||||
pbs.FlexiSoftness = flex.Softness;
|
||||
pbs.FlexiTension = flex.Tension;
|
||||
pbs.FlexiWind = flex.Wind;
|
||||
break;
|
||||
case (ushort)ExtraParamType.Light:
|
||||
Primitive.LightData light = new Primitive.LightData(extraParam.ExtraParamData, 0);
|
||||
pbs.LightColorA = light.Color.A;
|
||||
pbs.LightColorB = light.Color.B;
|
||||
pbs.LightColorG = light.Color.G;
|
||||
pbs.LightColorR = light.Color.R;
|
||||
pbs.LightCutoff = light.Cutoff;
|
||||
pbs.LightEntry = true;
|
||||
pbs.LightFalloff = light.Falloff;
|
||||
pbs.LightIntensity = light.Intensity;
|
||||
pbs.LightRadius = light.Radius;
|
||||
break;
|
||||
case 0x40:
|
||||
pbs.ReadProjectionData(extraParam.ExtraParamData, 0);
|
||||
break;
|
||||
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
pbs.PathBegin = (ushort) obj.PathBegin;
|
||||
pbs.PathCurve = (byte) obj.PathCurve;
|
||||
pbs.PathEnd = (ushort) obj.PathEnd;
|
||||
pbs.PathRadiusOffset = (sbyte) obj.RadiusOffset;
|
||||
pbs.PathRevolutions = (byte) obj.Revolutions;
|
||||
pbs.PathScaleX = (byte) obj.ScaleX;
|
||||
pbs.PathScaleY = (byte) obj.ScaleY;
|
||||
pbs.PathShearX = (byte) obj.ShearX;
|
||||
pbs.PathShearY = (byte) obj.ShearY;
|
||||
pbs.PathSkew = (sbyte) obj.Skew;
|
||||
pbs.PathTaperX = (sbyte) obj.TaperX;
|
||||
pbs.PathTaperY = (sbyte) obj.TaperY;
|
||||
pbs.PathTwist = (sbyte) obj.Twist;
|
||||
pbs.PathTwistBegin = (sbyte) obj.TwistBegin;
|
||||
pbs.HollowShape = (HollowShape) obj.ProfileHollow;
|
||||
pbs.PCode = (byte) PCode.Prim;
|
||||
pbs.ProfileBegin = (ushort) obj.ProfileBegin;
|
||||
pbs.ProfileCurve = (byte) obj.ProfileCurve;
|
||||
pbs.ProfileEnd = (ushort) obj.ProfileEnd;
|
||||
pbs.Scale = obj.Scale;
|
||||
pbs.State = (byte) 0;
|
||||
SceneObjectPart prim = new SceneObjectPart();
|
||||
prim.UUID = UUID.Random();
|
||||
prim.CreatorID = AgentId;
|
||||
prim.OwnerID = AgentId;
|
||||
prim.GroupID = obj.GroupID;
|
||||
prim.LastOwnerID = prim.OwnerID;
|
||||
prim.CreationDate = Util.UnixTimeSinceEpoch();
|
||||
prim.Name = obj.Name;
|
||||
prim.Description = "";
|
||||
|
||||
prim.PayPrice[0] = -2;
|
||||
prim.PayPrice[1] = -2;
|
||||
prim.PayPrice[2] = -2;
|
||||
prim.PayPrice[3] = -2;
|
||||
prim.PayPrice[4] = -2;
|
||||
Primitive.TextureEntry tmp =
|
||||
new Primitive.TextureEntry(UUID.Parse("89556747-24cb-43ed-920b-47caed15465f"));
|
||||
|
||||
for (int j = 0; j < obj.Faces.Length; j++)
|
||||
{
|
||||
UploadObjectAssetMessage.Object.Face face = obj.Faces[j];
|
||||
|
||||
Primitive.TextureEntryFace primFace = tmp.CreateFace((uint) j);
|
||||
|
||||
primFace.Bump = face.Bump;
|
||||
primFace.RGBA = face.Color;
|
||||
primFace.Fullbright = face.Fullbright;
|
||||
primFace.Glow = face.Glow;
|
||||
primFace.TextureID = face.ImageID;
|
||||
primFace.Rotation = face.ImageRot;
|
||||
primFace.MediaFlags = ((face.MediaFlags & 1) != 0);
|
||||
|
||||
primFace.OffsetU = face.OffsetS;
|
||||
primFace.OffsetV = face.OffsetT;
|
||||
primFace.RepeatU = face.ScaleS;
|
||||
primFace.RepeatV = face.ScaleT;
|
||||
primFace.TexMapType = (MappingType) (face.MediaFlags & 6);
|
||||
}
|
||||
pbs.TextureEntry = tmp.GetBytes();
|
||||
prim.Shape = pbs;
|
||||
prim.Scale = obj.Scale;
|
||||
|
||||
|
||||
SceneObjectGroup grp = new SceneObjectGroup();
|
||||
|
||||
grp.SetRootPart(prim);
|
||||
prim.ParentID = 0;
|
||||
if (i == 0)
|
||||
{
|
||||
rootGroup = grp;
|
||||
|
||||
}
|
||||
grp.AttachToScene(m_scene);
|
||||
grp.AbsolutePosition = obj.Position;
|
||||
prim.RotationOffset = obj.Rotation;
|
||||
|
||||
grp.RootPart.IsAttachment = false;
|
||||
// Required for linking
|
||||
grp.RootPart.UpdateFlag = 0;
|
||||
|
||||
if (m_scene.Permissions.CanRezObject(1, avatar.UUID, pos))
|
||||
{
|
||||
m_scene.AddSceneObject(grp);
|
||||
grp.AbsolutePosition = obj.Position;
|
||||
}
|
||||
allparts[i] = grp;
|
||||
|
||||
}
|
||||
|
||||
for (int j = 1; j < allparts.Length; j++)
|
||||
{
|
||||
rootGroup.RootPart.UpdateFlag = 0;
|
||||
allparts[j].RootPart.UpdateFlag = 0;
|
||||
rootGroup.LinkToGroup(allparts[j]);
|
||||
}
|
||||
|
||||
rootGroup.ScheduleGroupForFullUpdate();
|
||||
pos = m_scene.GetNewRezLocation(Vector3.Zero, rootpos, UUID.Zero, rot, (byte)1, 1, true, allparts[0].GroupScale(), false);
|
||||
|
||||
responsedata["int_response_code"] = 200; //501; //410; //404;
|
||||
responsedata["content_type"] = "text/plain";
|
||||
responsedata["keepalive"] = false;
|
||||
responsedata["str_response_string"] = String.Format("<llsd><map><key>local_id</key>{0}</map></llsd>", ConvertUintToBytes(allparts[0].LocalId));
|
||||
|
||||
return responsedata;
|
||||
}
|
||||
|
||||
private string ConvertUintToBytes(uint val)
|
||||
{
|
||||
byte[] resultbytes = Utils.UIntToBytes(val);
|
||||
if (BitConverter.IsLittleEndian)
|
||||
Array.Reverse(resultbytes);
|
||||
return String.Format("<binary encoding=\"base64\">{0}</binary>", Convert.ToBase64String(resultbytes));
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user