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Implement suspended updates - When an operation is occurring on lots of prims in a single group, don't schedule any updates until the operation has completed. This makes things like llSetAlpha(LINK_SET,0.0,ALL_SIDES); a *lot* faster, more efficient and less buggy, and also makes unlinking a lot better. Linking is still treacherous.. this needs to be analysed.
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@@ -226,7 +226,8 @@ namespace OpenSim.Region.Framework
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"[MODULES]: Could not load types for [{0}]. Exception {1}", pluginAssembly.FullName, e);
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// justincc: Right now this is fatal to really get the user's attention
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throw e;
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// TomMeta: WTF? No, how about we /don't/ throw a fatal exception when there's no need to?
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//throw e;
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}
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}
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