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* Added support for multiple terrain blocks to be edited at the same time
* Now sending South and East cords to the terrain editor.. * No new functionality from a user perspective * Programming wise, there's enough information to get the select based terrain editor working in an upcoming revision.
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@@ -45,7 +45,7 @@ namespace OpenSim.Region.Environment.Scenes
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/// <param name="action">The action to be performed</param>
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/// <param name="north">Distance from the north border where the cursor is located</param>
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/// <param name="west">Distance from the west border where the cursor is located</param>
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public void ModifyTerrain(float height, float seconds, byte brushsize, byte action, float north, float west,
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public void ModifyTerrain(float height, float seconds, byte brushsize, byte action, float north, float west, float south, float east,
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IClientAPI remoteUser)
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{
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// Do a permissions check before allowing terraforming.
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