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add LSL_Integer osReplaceAgentEnvironment(LSL_Key agentkey, LSL_Integer transition, LSL_String environment). note this is a hack, we cant do the ll* one
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@@ -37,6 +37,9 @@ namespace OpenSim.Region.Framework.Interfaces
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RegionLightShareData ToLightShare();
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byte[] GetDefaultAssetData(int type);
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void WindlightRefresh(int interpolate, bool notforparcel = true);
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void WindlightRefresh(IScenePresence sp, int interpolate);
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ViewerEnvironment GetRegionEnvironment();
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float GetRegionDayFractionTime();
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int GetRegionDayLength();
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