*Some more restructuring/fixing -- should compile, but high chance I forgot to add/remove something

This commit is contained in:
mingchen
2007-06-27 16:39:11 +00:00
parent 646bbbc84b
commit e41eedc9ae
74 changed files with 231 additions and 1331 deletions

View File

@@ -38,22 +38,24 @@ using System.Collections;
using System.Collections.Generic;
using libsecondlife;
using libsecondlife.Packets;
using OpenSim.Region;
using OpenSim.Region.Scenes;
using OpenSim.Region.Environment;
using OpenSim.Region.Environment.Scenes;
using OpenSim.Terrain;
using OpenSim.Framework.Interfaces;
using OpenSim.Framework.Types;
using OpenSim.Framework;
using OpenSim.Assets;
using OpenSim.Caches;
using OpenSim.Region.Caches;
using OpenSim.Framework.Console;
using OpenSim.Physics.Manager;
using Nwc.XmlRpc;
using OpenSim.Servers;
using OpenSim.Framework.Servers;
using OpenSim.GenericConfig;
using OpenGrid.Framework.Communications;
using OpenSim.LocalCommunications;
using OpenGrid.Framework.Communications.OGS1;
using OpenSim.Framework.Communications;
using OpenSim.Region.Communications.OGS1;
using OpenSim.Region.Communications.Local;
using OpenSim.Region.ClientStack;
namespace OpenSim
{
@@ -241,7 +243,7 @@ namespace OpenSim
udpServer.LocalWorld = LocalWorld;
LocalWorld.LoadStorageDLL("OpenSim.Storage.LocalStorageDb4o.dll"); //all these dll names shouldn't be hard coded.
LocalWorld.LoadStorageDLL("OpenSim.Region.Storage.LocalStorageDb4o.dll"); //all these dll names shouldn't be hard coded.
LocalWorld.LoadWorldMap();
m_log.Verbose( "Main.cs:Startup() - Starting up messaging system");
@@ -358,23 +360,23 @@ namespace OpenSim
case "":
this.m_physicsEngine = "basicphysics";
configData.SetAttribute("PhysicsEngine", "basicphysics");
OpenSim.Region.Scenes.ScenePresence.PhysicsEngineFlying = false;
OpenSim.Region.Environment.Scenes.ScenePresence.PhysicsEngineFlying = false;
break;
case "basicphysics":
this.m_physicsEngine = "basicphysics";
configData.SetAttribute("PhysicsEngine", "basicphysics");
OpenSim.Region.Scenes.ScenePresence.PhysicsEngineFlying = false;
OpenSim.Region.Environment.Scenes.ScenePresence.PhysicsEngineFlying = false;
break;
case "RealPhysX":
this.m_physicsEngine = "RealPhysX";
OpenSim.Region.Scenes.ScenePresence.PhysicsEngineFlying = true;
OpenSim.Region.Environment.Scenes.ScenePresence.PhysicsEngineFlying = true;
break;
case "OpenDynamicsEngine":
this.m_physicsEngine = "OpenDynamicsEngine";
OpenSim.Region.Scenes.ScenePresence.PhysicsEngineFlying = true;
OpenSim.Region.Environment.Scenes.ScenePresence.PhysicsEngineFlying = true;
break;
}
@@ -456,7 +458,7 @@ namespace OpenSim
m_log.Error( "That is " + (DateTime.Now - startuptime).ToString());
break;
case "users":
OpenSim.Region.Scenes.ScenePresence TempAv;
OpenSim.Region.Environment.Scenes.ScenePresence TempAv;
m_log.Error( String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16}{5,-16}", "Firstname", "Lastname", "Agent ID", "Session ID", "Circuit", "IP"));
/* foreach (libsecondlife.LLUUID UUID in LocalWorld.Entities.Keys)
{