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https://github.com/opensim/opensim.git
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*Some more restructuring/fixing -- should compile, but high chance I forgot to add/remove something
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@@ -39,7 +39,7 @@ using BerkeleyDb;
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using Kds.Serialization;
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using Kds.Serialization.Buffer;
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namespace OpenSim.Storage.LocalStorageBDB
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namespace OpenSim.Region.Storage.LocalStorageBDB
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{
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public class BDBLocalStorage : ILocalStorage
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{
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@@ -36,7 +36,7 @@ using OpenSim.Framework.Types;
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using OpenSim.Framework.Console;
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namespace OpenSim.Storage.LocalStorageDb4o
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namespace OpenSim.Region.Storage.LocalStorageDb4o
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{
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/// <summary>
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///
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@@ -29,7 +29,7 @@ using System;
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using System.Collections.Generic;
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using System.Text;
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namespace OpenSim.Storage.LocalStorageDb4o
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namespace OpenSim.Region.Storage.LocalStorageDb4o
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{
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public class MapStorage
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{
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@@ -34,7 +34,7 @@ using libsecondlife;
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using OpenSim.Framework.Interfaces;
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using OpenSim.Framework.Types;
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namespace OpenSim.Storage.LocalStorageDb4o
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namespace OpenSim.Region.Storage.LocalStorageDb4o
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{
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public class UUIDParcelQuery : Predicate
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{
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@@ -34,7 +34,7 @@ using libsecondlife;
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using OpenSim.Framework.Interfaces;
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using OpenSim.Framework.Types;
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namespace OpenSim.Storage.LocalStorageDb4o
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namespace OpenSim.Region.Storage.LocalStorageDb4o
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{
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public class UUIDPrimQuery : Predicate
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{
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@@ -32,11 +32,11 @@ using System.Runtime.InteropServices;
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[assembly: AssemblyTitle("OpenSim.Storage.LocalStorageSQLite")]
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[assembly: AssemblyTitle("OpenSim.Region.Storage.LocalStorageSQLite")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("")]
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[assembly: AssemblyProduct("OpenSim.Storage.LocalStorageSQLite")]
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[assembly: AssemblyProduct("OpenSim.Region.Storage.LocalStorageSQLite")]
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[assembly: AssemblyCopyright("Copyright © 2007")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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@@ -37,7 +37,7 @@ using libsecondlife;
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using OpenSim.Framework.Interfaces;
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using OpenSim.Framework.Types;
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namespace OpenSim.Storage.LocalStorageSQLite
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namespace OpenSim.Region.Storage.LocalStorageSQLite
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{
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public class SQLiteLocalStorage : ILocalStorage
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{
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