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Trigger event when prims are scheduled for an update. This gives modules early access to changed parameters.
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@@ -2733,6 +2733,8 @@ namespace OpenSim.Region.Framework.Scenes
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if (ParentGroup == null)
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return;
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ParentGroup.Scene.EventManager.TriggerSceneObjectPartUpdated(this);
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ParentGroup.QueueForUpdateCheck();
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int timeNow = Util.UnixTimeSinceEpoch();
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@@ -2765,6 +2767,8 @@ namespace OpenSim.Region.Framework.Scenes
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if (ParentGroup == null)
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return;
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ParentGroup.Scene.EventManager.TriggerSceneObjectPartUpdated(this);
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// This was pulled from SceneViewer. Attachments always receive full updates.
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// I could not verify if this is a requirement but this maintains existing behavior
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if (ParentGroup.IsAttachment)
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