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* Fixed attaching objects that are in-world.
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@@ -118,11 +118,11 @@ namespace OpenSim.Region.Environment.Scenes
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CanTakeObjectCheckFunctions.Remove(delegateFunc);
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}
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public bool ExternalChecksCanTakeObject(LLUUID objectID, LLUUID stealer)
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public bool ExternalChecksCanTakeObject(LLUUID objectID, LLUUID AvatarTakingUUID)
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{
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foreach (CanTakeObject check in CanTakeObjectCheckFunctions)
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{
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if (check(objectID, stealer, m_scene) == false)
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if (check(objectID, AvatarTakingUUID, m_scene) == false)
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{
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return false;
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}
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