Made HandleFetchInventoryDescendents async, so that the client thread doesn't wait for the download of the entire inventory.

This commit is contained in:
Diva Canto
2009-08-20 22:36:47 -07:00
parent 9e64427262
commit e4f64dd714
2 changed files with 18 additions and 5 deletions

View File

@@ -235,8 +235,6 @@ namespace OpenSim.Services.InventoryService
public InventoryCollection GetFolderContent(UUID userID, UUID folderID)
{
m_log.Info("[INVENTORY SERVICE]: Processing request for folder " + folderID);
// Uncomment me to simulate a slow responding inventory server
//Thread.Sleep(16000);
@@ -249,7 +247,7 @@ namespace OpenSim.Services.InventoryService
invCollection.Folders = folders;
invCollection.Items = items;
m_log.DebugFormat("[INVENTORY SERVICE]: Found {0} items and {1} folders", items.Count, folders.Count);
m_log.DebugFormat("[INVENTORY SERVICE]: Found {0} items and {1} folders in folder {2}", items.Count, folders.Count, folderID);
return invCollection;
}