* Now sending manager, host and root host to Script in constructor.

* Changed how Script accesses World
* Implemented llSay, llWhisper and llShout
* Added SetText() to IScriptHost, implemented llText
* Minor renamings to conform with code conventions
This commit is contained in:
lbsa71
2007-08-16 18:40:44 +00:00
parent cb90510e16
commit e53d680d41
15 changed files with 147 additions and 50 deletions

View File

@@ -48,7 +48,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
// TODO: ADD SERVER HOOK TO LOAD A SCRIPT THROUGH myScriptEngine.ScriptManager
// Hook up a test event to our test form
myScriptEngine.m_logger.Verbose("ScriptEngine", "EventManager Hooking up dummy-event: touch_start");
myScriptEngine.Log.Verbose("ScriptEngine", "EventManager Hooking up dummy-event: touch_start");
// TODO: REPLACE THIS WITH A REAL TOUCH_START EVENT IN SERVER
myScriptEngine.World.EventManager.OnObjectGrab += new OpenSim.Region.Environment.Scenes.EventManager.ObjectGrabDelegate(touch_start);
//myScriptEngine.World.touch_start += new TempWorldInterfaceEventDelegates.touch_start(touch_start);