* Now sending manager, host and root host to Script in constructor.

* Changed how Script accesses World
* Implemented llSay, llWhisper and llShout
* Added SetText() to IScriptHost, implemented llText
* Minor renamings to conform with code conventions
This commit is contained in:
lbsa71
2007-08-16 18:40:44 +00:00
parent cb90510e16
commit e53d680d41
15 changed files with 147 additions and 50 deletions

View File

@@ -74,7 +74,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
}
catch (Exception e)
{
myScriptEngine.m_logger.Verbose("ScriptEngine", "EventQueueManager Exception killing worker thread: " + e.ToString());
myScriptEngine.Log.Verbose("ScriptEngine", "EventQueueManager Exception killing worker thread: " + e.ToString());
}
}
// Todo: Clean up our queues
@@ -105,7 +105,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
}
catch (ThreadAbortException tae)
{
myScriptEngine.m_logger.Verbose("ScriptEngine", "EventQueueManager Worker thread killed: " + tae.Message);
myScriptEngine.Log.Verbose("ScriptEngine", "EventQueueManager Worker thread killed: " + tae.Message);
}
}