Move the DotNetEngine Unloading script debug message
This commit is contained in:
idb
2008-12-05 12:30:50 +00:00
parent 2cb30b3435
commit e56f918b17
2 changed files with 6 additions and 4 deletions

View File

@@ -258,6 +258,9 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
if (id == null)
return;
m_scriptEngine.Log.DebugFormat("[{0}]: Unloading script",
m_scriptEngine.ScriptEngineName);
// Stop long command on script
AsyncCommandManager.RemoveScript(m_scriptEngine, localID, itemID);
@@ -371,8 +374,6 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
if (item.Action == LUType.Unload)
{
m_scriptEngine.Log.DebugFormat("[{0}]: Unloading script",
m_scriptEngine.ScriptEngineName);
_StopScript(item.localID, item.itemID);
RemoveScript(item.localID, item.itemID);
}