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make sure all new scenepresences have fresh groups information at creation time (grouptitle missing but not that needed at that point) (use direct calls exactly where we want things to happen), reusing a funtion name to rename later
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@@ -1284,7 +1284,7 @@ namespace OpenSim.Groups
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GroupMembershipData[] membershipArray = GetProfileListedGroupMemberships(remoteClient, agentID);
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remoteClient.RefreshGroupMembership();
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remoteClient.UpdateGroupMembership(membershipArray);
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remoteClient.SendAgentGroupDataUpdate(agentID, membershipArray);
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}
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