Correct casing on isGod and isViewerUIGod

This commit is contained in:
Melanie Thielker
2017-01-07 20:38:30 +00:00
parent 6d44ee9099
commit e58903be6f
10 changed files with 51 additions and 51 deletions

View File

@@ -137,8 +137,8 @@ namespace OpenSim.Region.Framework.Scenes
m_godlevel = m_rightsGodLevel;
}
m_scenePresence.isGod = (m_godlevel >= 200);
m_scenePresence.isViewerUIGod = (m_viewergodlevel >= 200);
m_scenePresence.IsGod = (m_godlevel >= 200);
m_scenePresence.IsViewerUIGod = (m_viewergodlevel >= 200);
}
// calculates god level at sp creation from local and grid user god rights
@@ -176,8 +176,8 @@ namespace OpenSim.Region.Framework.Scenes
{
m_viewergodlevel = 0;
m_godlevel = 0;
m_scenePresence.isGod = false;
m_scenePresence.isViewerUIGod = false;
m_scenePresence.IsGod = false;
m_scenePresence.IsViewerUIGod = false;
return;
}
@@ -205,8 +205,8 @@ namespace OpenSim.Region.Framework.Scenes
m_godlevel = 0;
}
}
m_scenePresence.isGod = (m_godlevel >= 200);
m_scenePresence.isViewerUIGod = (m_viewergodlevel >= 200);
m_scenePresence.IsGod = (m_godlevel >= 200);
m_scenePresence.IsViewerUIGod = (m_viewergodlevel >= 200);
}
public void SyncViewerState()