mirror of
https://github.com/opensim/opensim.git
synced 2026-08-01 22:26:09 +08:00
some cleanup
This commit is contained in:
@@ -83,9 +83,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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uint port = (uint)scene.RegionInfo.InternalEndPoint.Port;
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IPAddress listenIP = scene.RegionInfo.InternalEndPoint.Address;
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Initialise(listenIP, ref port, scene.RegionInfo.ProxyOffset, m_Config, scene.AuthenticateHandler);
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scene.RegionInfo.InternalEndPoint.Port = (int)port;
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m_udpServer = new LLUDPServer(listenIP, port, scene.RegionInfo.ProxyOffset, m_Config, scene.AuthenticateHandler);
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scene.RegionInfo.InternalEndPoint.Port = m_udpServer.Port;
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AddScene(scene);
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}
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@@ -100,11 +99,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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}
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#endregion
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public virtual void Initialise(IPAddress listenIP, ref uint port, int proxyPortOffsetParm, IConfigSource configSource, AgentCircuitManager circuitManager)
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{
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m_udpServer = new LLUDPServer(listenIP, ref port, proxyPortOffsetParm, configSource, circuitManager);
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}
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public virtual void AddScene(IScene scene)
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{
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m_udpServer.AddScene(scene);
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@@ -373,7 +367,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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public JobEngine OqrEngine { get; protected set; }
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public LLUDPServer(
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IPAddress listenIP, ref uint port, int proxyPortOffsetParm,
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IPAddress listenIP, uint port, int proxyPortOffsetParm,
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IConfigSource configSource, AgentCircuitManager circuitManager)
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: base(listenIP, (int)port)
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{
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@@ -411,7 +405,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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m_circuitManager = circuitManager;
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int sceneThrottleBps = 0;
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// bool usePools = false;
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// bool usePools = false;
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IConfig config = configSource.Configs["ClientStack.LindenUDP"];
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if (config != null)
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@@ -441,8 +435,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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if (packetConfig != null)
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{
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//PacketPool.Instance.RecyclePackets = packetConfig.GetBoolean("RecyclePackets", true);
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// PacketPool.Instance.RecycleDataBlocks = packetConfig.GetBoolean("RecycleDataBlocks", true);
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// usePools = packetConfig.GetBoolean("RecycleBaseUDPPackets", usePools);
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//PacketPool.Instance.RecycleDataBlocks = packetConfig.GetBoolean("RecycleDataBlocks", true);
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//usePools = packetConfig.GetBoolean("RecycleBaseUDPPackets", usePools);
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}
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#region BinaryStats
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@@ -460,15 +454,15 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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Throttle = new TokenBucket(null, sceneThrottleBps, sceneThrottleBps * 10e-3f);
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ThrottleRates = new ThrottleRates(configSource);
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// if (usePools)
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// EnablePools();
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//if (usePools)
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// EnablePools();
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}
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public void Start()
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{
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StartInbound();
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StartOutbound();
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// IpahEngine.Start();
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//IpahEngine.Start();
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OqrEngine.Start();
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m_elapsedMSSinceLastStatReport = Environment.TickCount;
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@@ -513,7 +507,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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m_log.Info("[LLUDPSERVER]: Shutting down the LLUDP server for " + Scene.Name);
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base.StopOutbound();
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base.StopInbound();
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// IpahEngine.Stop();
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//IpahEngine.Stop();
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OqrEngine.Stop();
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}
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@@ -621,7 +615,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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MeasuresOfInterest.AverageChangeOverTime,
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stat => stat.Value = GetTotalQueuedOutgoingPackets(),
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StatVerbosity.Info));
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/*
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/*
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StatsManager.RegisterStat(
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new Stat(
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"IncomingPacketAsyncRequestsWaiting",
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@@ -634,7 +628,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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MeasuresOfInterest.None,
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stat => stat.Value = IpahEngine.JobsWaiting,
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StatVerbosity.Debug));
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*/
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*/
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StatsManager.RegisterStat(
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new Stat(
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"OQRERequestsWaiting",
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@@ -681,45 +675,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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return total;
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}
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// public void BroadcastPacket(Packet packet, ThrottleOutPacketType category, bool sendToPausedAgents, bool allowSplitting)
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// {
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// // CoarseLocationUpdate and AvatarGroupsReply packets cannot be split in an automated way
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// if ((packet.Type == PacketType.CoarseLocationUpdate || packet.Type == PacketType.AvatarGroupsReply) && allowSplitting)
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// allowSplitting = false;
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//
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// if (allowSplitting && packet.HasVariableBlocks)
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// {
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// byte[][] datas = packet.ToBytesMultiple();
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// int packetCount = datas.Length;
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//
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// if (packetCount < 1)
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// m_log.Error("[LLUDPSERVER]: Failed to split " + packet.Type + " with estimated length " + packet.Length);
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//
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// for (int i = 0; i < packetCount; i++)
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// {
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// byte[] data = datas[i];
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// m_scene.ForEachClient(
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// delegate(IClientAPI client)
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// {
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// if (client is LLClientView)
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// SendPacketData(((LLClientView)client).UDPClient, data, packet.Type, category, null);
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// }
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// );
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// }
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// }
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// else
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// {
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// byte[] data = packet.ToBytes();
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// m_scene.ForEachClient(
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// delegate(IClientAPI client)
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// {
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// if (client is LLClientView)
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// SendPacketData(((LLClientView)client).UDPClient, data, packet.Type, category, null);
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// }
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// );
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// }
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// }
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/// <summary>
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/// Start the process of sending a packet to the client.
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/// </summary>
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@@ -1222,8 +1177,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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// Debugging/Profiling
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//try { Thread.CurrentThread.Name = "PacketReceived (" + m_scene.RegionInfo.RegionName + ")"; }
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//catch (Exception) { }
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// m_log.DebugFormat(
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// "[LLUDPSERVER]: Packet received from {0} in {1}", buffer.RemoteEndPoint, m_scene.RegionInfo.RegionName);
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//m_log.DebugFormat(
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// "[LLUDPSERVER]: Packet received from {0} in {1}", buffer.RemoteEndPoint, m_scene.RegionInfo.RegionName);
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Packet packet = null;
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int bufferLen = buffer.DataLength;
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@@ -1233,9 +1188,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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if (bufferLen < 7)
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{
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// m_log.WarnFormat(
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// "[LLUDPSERVER]: Dropping undersized packet with {0} bytes received from {1} in {2}",
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// buffer.DataLength, buffer.RemoteEndPoint, m_scene.RegionInfo.RegionName);
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//m_log.WarnFormat(
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// "[LLUDPSERVER]: Dropping undersized packet with {0} bytes received from {1} in {2}",
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// buffer.DataLength, buffer.RemoteEndPoint, m_scene.RegionInfo.RegionName);
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RecordMalformedInboundPacket(endPoint);
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FreeUDPBuffer(buffer);
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return; // Drop undersized packet
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@@ -1414,9 +1369,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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if (packet.Header.Reliable)
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{
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// m_log.DebugFormat(
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// "[LLUDPSERVER]: Adding ack request for {0} {1} from {2} in {3}",
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// packet.Type, packet.Header.Sequence, client.Name, m_scene.Name);
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//m_log.DebugFormat(
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// "[LLUDPSERVER]: Adding ack request for {0} {1} from {2} in {3}",
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// packet.Type, packet.Header.Sequence, client.Name, m_scene.Name);
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udpClient.PendingAcks.Enqueue(packet.Header.Sequence);
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@@ -1469,7 +1424,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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if (packet.Type == PacketType.StartPingCheck)
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{
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// m_log.DebugFormat("[LLUDPSERVER]: Handling ping from {0} in {1}", client.Name, m_scene.Name);
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//m_log.DebugFormat("[LLUDPSERVER]: Handling ping from {0} in {1}", client.Name, m_scene.Name);
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// We don't need to do anything else with ping checks
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StartPingCheckPacket startPing = (StartPingCheckPacket)packet;
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@@ -1497,14 +1452,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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IncomingPacket incomingPacket;
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incomingPacket = new IncomingPacket((LLClientView)client, packet);
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// if (incomingPacket.Packet.Type == PacketType.AgentUpdate ||
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// incomingPacket.Packet.Type == PacketType.ChatFromViewer)
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// if (incomingPacket.Packet.Type == PacketType.ChatFromViewer)
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// packetInbox.PriorityEnqueue(incomingPacket);
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// else
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// packetInbox.Enqueue(incomingPacket);
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incomingPacket = new IncomingPacket((LLClientView)client, packet);
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packetInbox.Add(incomingPacket);
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}
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@@ -1622,7 +1570,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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try
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{
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// DateTime startTime = DateTime.Now;
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object[] array = (object[])o;
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endPoint = (IPEndPoint)array[0];
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UseCircuitCodePacket uccp = (UseCircuitCodePacket)array[1];
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@@ -1744,7 +1691,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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Buffer.BlockCopy(packetData, 0, buffer.Data, 0, length);
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// AsyncBeginSend(buffer);
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SyncSend(buffer);
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FreeUDPBuffer(buffer);
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}
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@@ -1939,7 +1885,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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Thread.Sleep(100);
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}
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else if (!m_packetSent)
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// Thread.Sleep((int)TickCountResolution); outch this is bad on linux
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Thread.Sleep(15); // match the 16ms of windows, dont ask 16 or win may decide to do 32ms.
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Watchdog.UpdateThread();
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