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varregion: add lots of DEBUG level log messages. Especially for teleport.
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@@ -46,8 +46,8 @@ namespace OpenSim.Region.Framework.Scenes
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{
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public partial class Scene
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{
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private static readonly ILog m_log
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= LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private static readonly string LogHeader = "[SCENE INVENTORY]";
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/// <summary>
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/// Allows asynchronous derezzing of objects from the scene into a client's inventory.
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