reinstate IAttachmentsModule.UpdateAttachmentPosition() since this is being used by a 3rd party region module and contains non-obvious attachment specific code

There are no functional changes.  UpdateAttachmentPosition() is adapted to the new approach of only saving attachment state on logout
This commit is contained in:
Justin Clark-Casey (justincc)
2010-12-14 00:11:41 +00:00
parent 7f0350b988
commit e62b3dba8a
3 changed files with 27 additions and 13 deletions

View File

@@ -113,14 +113,17 @@ namespace OpenSim.Region.Framework.Interfaces
/// <summary>
/// Update the user inventory to show a detach.
/// </summary>
/// <param name="itemID">
/// A <see cref="UUID"/>
/// </param>
/// <param name="remoteClient">
/// A <see cref="IClientAPI"/>
/// </param>
/// <param name="itemID">/param>
/// <param name="remoteClient"></param>
void ShowDetachInUserInventory(UUID itemID, IClientAPI remoteClient);
/// <summary>
/// Update the position of an attachment.
/// </summary>
/// <param name="sog"></param>
/// <param name="pos"></param>
void UpdateAttachmentPosition(SceneObjectGroup sog, Vector3 pos);
/// <summary>
/// Update the user inventory with a changed attachment
/// </summary>