reinstate IAttachmentsModule.UpdateAttachmentPosition() since this is being used by a 3rd party region module and contains non-obvious attachment specific code

There are no functional changes.  UpdateAttachmentPosition() is adapted to the new approach of only saving attachment state on logout
This commit is contained in:
Justin Clark-Casey (justincc)
2010-12-14 00:11:41 +00:00
parent 7f0350b988
commit e62b3dba8a
3 changed files with 27 additions and 13 deletions

View File

@@ -1281,13 +1281,8 @@ namespace OpenSim.Region.Framework.Scenes
{
if (group.IsAttachment || (group.RootPart.Shape.PCode == 9 && group.RootPart.Shape.State != 0))
{
// Set the new attachment point data in the object
byte attachmentPoint = group.GetAttachmentPoint();
group.UpdateGroupPosition(pos);
group.RootPart.IsAttachment = false;
group.AbsolutePosition = group.RootPart.AttachedPos;
group.SetAttachmentPoint(attachmentPoint);
group.HasGroupChanged = true;
if (m_parentScene.AttachmentsModule != null)
m_parentScene.AttachmentsModule.UpdateAttachmentPosition(group, pos);
}
else
{