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* Changed child_get_tasks to see_into_this_sim_from_neighbor.
* Turned on see_into_this_sim_from_neighbor by default. * Fix Race Condition with parts being added to a group while the simulator is starting up.
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@@ -1726,13 +1726,16 @@ namespace OpenSim.Region.Environment.Scenes
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{
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if (m_parts.Count > 1)
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{
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foreach (SceneObjectPart part in m_parts.Values)
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lock (m_parts)
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{
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part.ApplyPhysics(m_rootPart.ObjectFlags, m_physicalPrim);
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// Hack to get the physics scene geometries in the right spot
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ResetChildPrimPhysicsPositions();
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foreach (SceneObjectPart part in m_parts.Values)
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{
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part.ApplyPhysics(m_rootPart.ObjectFlags, m_physicalPrim);
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// Hack to get the physics scene geometries in the right spot
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ResetChildPrimPhysicsPositions();
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}
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}
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}
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else
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