a few changes to ScriptSleep() functions

This commit is contained in:
UbitUmarov
2018-09-04 22:19:30 +01:00
parent 4e4d687f3f
commit e6615a193d
3 changed files with 12 additions and 12 deletions

View File

@@ -61,8 +61,8 @@ namespace OpenSim.Region.ScriptEngine.Yengine
protected override void ScriptSleep(int ms)
{
ms = (int)((float)ms * m_ScriptDelayFactor);
if (ms == 0)
ms = (int)(ms * m_ScriptDelayFactor);
if (ms < 10)
return;
inst.Sleep(ms);