* Added code to capture the draw distance setting from the client.

* Added a support function to InnerScene to calculate the distance between two vectors.
This commit is contained in:
Teravus Ovares
2007-11-22 01:32:13 +00:00
parent e5a0049c16
commit e69c810486
5 changed files with 114 additions and 14 deletions

View File

@@ -237,7 +237,7 @@ namespace OpenSim.Framework
public delegate void NewAvatar(IClientAPI remoteClient, LLUUID agentID, bool status);
public delegate void UpdateAgent(IClientAPI remoteClient, uint flags, LLQuaternion bodyRotation);
public delegate void UpdateAgent(IClientAPI remoteClient, AgentUpdatePacket agentData);
public delegate void AgentRequestSit(IClientAPI remoteClient, LLUUID agentID, LLUUID targetID, LLVector3 offset);