* Added code to capture the draw distance setting from the client.

* Added a support function to InnerScene to calculate the distance between two vectors.
This commit is contained in:
Teravus Ovares
2007-11-22 01:32:13 +00:00
parent e5a0049c16
commit e69c810486
5 changed files with 114 additions and 14 deletions

View File

@@ -186,7 +186,8 @@ namespace OpenSim.Region.ClientStack
if (OnAgentUpdate != null)
{
AgentUpdatePacket agenUpdate = (AgentUpdatePacket) Pack;
OnAgentUpdate(this, agenUpdate.AgentData.ControlFlags, agenUpdate.AgentData.BodyRotation);
OnAgentUpdate(this, agenUpdate); //agenUpdate.AgentData.ControlFlags, agenUpdate.AgentData.BodyRotationa);
}
break;
case PacketType.AgentAnimation: