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Cause llSetText to send prim updates.
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@@ -3818,6 +3818,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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Util.Clip((float)color.z, 0.0f, 1.0f));
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m_host.SetText(text, av3, Util.Clip((float)alpha, 0.0f, 1.0f));
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m_host.ParentGroup.HasGroupChanged = true;
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m_host.ParentGroup.ScheduleGroupForFullUpdate();
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}
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public LSL_Float llWater(LSL_Vector offset)
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