mirror of
https://github.com/opensim/opensim.git
synced 2026-08-05 17:05:55 +08:00
refactor: move multiple class to set avatar height into associated SP.AddToPhysicalScene()
This commit is contained in:
@@ -214,7 +214,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
|
||||
changed = sp.Appearance.SetVisualParams(visualParams);
|
||||
if (sp.Appearance.AvatarHeight > 0)
|
||||
sp.SetHeight(sp.Appearance.AvatarHeight);
|
||||
}
|
||||
}
|
||||
|
||||
// Process the baked texture array
|
||||
if (textureEntry != null)
|
||||
|
||||
Reference in New Issue
Block a user