* Fixes Sitting on the ground.

This commit is contained in:
Teravus Ovares (Dan Olivares)
2009-12-30 15:55:49 -05:00
parent 16a64c400b
commit e6c71d6df6
2 changed files with 13 additions and 3 deletions

View File

@@ -146,7 +146,10 @@ namespace OpenSim.Region.Framework.Scenes.Animation
const float PREJUMP_DELAY = 0.25f;
#region Inputs
if (m_scenePresence.SitGround)
{
return "SIT_GROUND_CONSTRAINED";
}
AgentManager.ControlFlags controlFlags = (AgentManager.ControlFlags)m_scenePresence.AgentControlFlags;
PhysicsActor actor = m_scenePresence.PhysicsActor;