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Merge branch 'avination'
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@@ -196,6 +196,9 @@ namespace OpenSim.Region.Framework.Scenes
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[XmlIgnore]
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public Vector3 AttachOffset = Vector3.Zero;
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[XmlIgnore]
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public Quaternion AttachRotation = Quaternion.Identity;
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[XmlIgnore]
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public int STATUS_ROTATE_X;
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