Give m_test* methods more reasonable names

Changing the names of these methods because they were being picked up by
nunit as tests even though they were marked private. Naming them Check*
after the original Test*.
This commit is contained in:
Mike Mazur
2009-06-12 15:00:08 +00:00
parent 3b4151b042
commit e6e88ac126
2 changed files with 38 additions and 38 deletions

View File

@@ -71,24 +71,24 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
[Test]
public void TestllAngleBetween()
{
m_testllAngleBetween(new Vector3(1, 0, 0), 0);
m_testllAngleBetween(new Vector3(1, 0, 0), 90);
m_testllAngleBetween(new Vector3(1, 0, 0), 180);
CheckllAngleBetween(new Vector3(1, 0, 0), 0);
CheckllAngleBetween(new Vector3(1, 0, 0), 90);
CheckllAngleBetween(new Vector3(1, 0, 0), 180);
m_testllAngleBetween(new Vector3(0, 1, 0), 0);
m_testllAngleBetween(new Vector3(0, 1, 0), 90);
m_testllAngleBetween(new Vector3(0, 1, 0), 180);
CheckllAngleBetween(new Vector3(0, 1, 0), 0);
CheckllAngleBetween(new Vector3(0, 1, 0), 90);
CheckllAngleBetween(new Vector3(0, 1, 0), 180);
m_testllAngleBetween(new Vector3(0, 0, 1), 0);
m_testllAngleBetween(new Vector3(0, 0, 1), 90);
m_testllAngleBetween(new Vector3(0, 0, 1), 180);
CheckllAngleBetween(new Vector3(0, 0, 1), 0);
CheckllAngleBetween(new Vector3(0, 0, 1), 90);
CheckllAngleBetween(new Vector3(0, 0, 1), 180);
m_testllAngleBetween(new Vector3(1, 1, 1), 0);
m_testllAngleBetween(new Vector3(1, 1, 1), 90);
m_testllAngleBetween(new Vector3(1, 1, 1), 180);
CheckllAngleBetween(new Vector3(1, 1, 1), 0);
CheckllAngleBetween(new Vector3(1, 1, 1), 90);
CheckllAngleBetween(new Vector3(1, 1, 1), 180);
}
private void m_testllAngleBetween(Vector3 axis,float originalAngle)
private void CheckllAngleBetween(Vector3 axis,float originalAngle)
{
Quaternion rotation1 = Quaternion.CreateFromAxisAngle(axis, 0);
Quaternion rotation2 = Quaternion.CreateFromAxisAngle(axis, ToRadians(originalAngle));