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Merge branch 'master' into careminster-presence-refactor
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@@ -395,9 +395,13 @@ namespace OpenSim
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scene.SnmpService.BootInfo("Creating region texture", scene);
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}
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// moved these here as the terrain texture has to be created after the modules are initialized
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// moved these here as the map texture has to be created after the modules are initialized
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// and has to happen before the region is registered with the grid.
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scene.CreateTerrainTexture();
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IWorldMapModule mapModule = scene.RequestModuleInterface<IWorldMapModule>();
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if (mapModule != null)
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mapModule.GenerateMaptile();
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else
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m_log.WarnFormat("[STARTUP]: No map module available to generate map tile");
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// TODO : Try setting resource for region xstats here on scene
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MainServer.Instance.AddStreamHandler(new Region.Framework.Scenes.RegionStatsHandler(regionInfo));
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@@ -867,6 +871,60 @@ namespace OpenSim
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{
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regionnum = m_sceneManager.Scenes.Count;
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}
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/// <summary>
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/// Load the estate information for the provided RegionInfo object.
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/// </summary>
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/// <param name="regInfo">
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/// A <see cref="RegionInfo"/>
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/// </param>
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public void PopulateRegionEstateInfo(RegionInfo regInfo)
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{
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if (m_storageManager.EstateDataStore != null)
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{
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regInfo.EstateSettings = m_storageManager.EstateDataStore.LoadEstateSettings(regInfo.RegionID, false);
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}
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if (regInfo.EstateSettings.EstateID == 0) // No record at all
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{
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MainConsole.Instance.Output("Your region is not part of an estate.");
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while (true)
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{
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string response = MainConsole.Instance.CmdPrompt("Do you wish to join an existing estate?", "no", new List<string>() {"yes", "no"});
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if (response == "no")
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{
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// Create a new estate
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regInfo.EstateSettings = m_storageManager.EstateDataStore.LoadEstateSettings(regInfo.RegionID, true);
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regInfo.EstateSettings.EstateName = MainConsole.Instance.CmdPrompt("New estate name", regInfo.EstateSettings.EstateName);
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//regInfo.EstateSettings.Save();
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break;
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}
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else
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{
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response = MainConsole.Instance.CmdPrompt("Estate name to join", "None");
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if (response == "None")
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continue;
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List<int> estateIDs = m_storageManager.EstateDataStore.GetEstates(response);
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if (estateIDs.Count < 1)
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{
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MainConsole.Instance.Output("The name you have entered matches no known estate. Please try again");
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continue;
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}
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int estateID = estateIDs[0];
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regInfo.EstateSettings = m_storageManager.EstateDataStore.LoadEstateSettings(estateID);
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if (m_storageManager.EstateDataStore.LinkRegion(regInfo.RegionID, estateID))
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break;
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MainConsole.Instance.Output("Joining the estate failed. Please try again.");
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}
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}
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}
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}
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}
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