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Port Avination's collision fixes to core.
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@@ -632,7 +632,6 @@ namespace OpenSim.Data.Tests
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.IgnoreProperty(x=>x.RegionUUID)
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.IgnoreProperty(x=>x.Scene)
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.IgnoreProperty(x=>x.Parts)
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.IgnoreProperty(x=>x.PassCollision)
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.IgnoreProperty(x=>x.RootPart));
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}
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