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Port Avination's collision fixes to core.
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@@ -505,17 +505,6 @@ namespace OpenSim.Region.Framework.Scenes
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get { return true; }
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}
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private bool m_passCollision;
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public bool PassCollision
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{
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get { return m_passCollision; }
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set
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{
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m_passCollision = value;
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HasGroupChanged = true;
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}
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}
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public bool IsSelected
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{
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get { return m_isSelected; }
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