* refactor: move code to send a dialog to a user from scene to DialogModule

This commit is contained in:
Justin Clarke Casey
2009-01-08 19:14:52 +00:00
parent 9a97a6866f
commit e7bb27b5bd
4 changed files with 35 additions and 13 deletions

View File

@@ -79,6 +79,21 @@ namespace OpenSim.Region.Environment.Interfaces
/// <param name="message"></param>
void SendGeneralAlert(string message);
/// <summary>
/// Send a dialog box to a particular user.
/// </summary>
/// <param name="avatarID"></param>
/// <param name="objectName"></param>
/// <param name="objectID"></param>
/// <param name="ownerID"></param>
/// <param name="message"></param>
/// <param name="textureID"></param>
/// <param name="ch"></param>
/// <param name="buttonlabels"></param>
void SendDialogToUser(
UUID avatarID, string objectName, UUID objectID, UUID ownerID,
string message, UUID textureID, int ch, string[] buttonlabels);
/// <summary>
/// Send a notification to all users in the scene. This notification should remain around until the
/// user explicitly dismisses it.