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fix groups v2 agentUUI ofr uuid.zero case
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@@ -605,14 +605,8 @@ namespace OpenSim.Groups
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private string AgentUUI(string AgentIDStr)
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{
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UUID AgentID = UUID.Zero;
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try
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{
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AgentID = new UUID(AgentIDStr);
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}
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catch (FormatException)
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{
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return AgentID.ToString();
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}
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if (!UUID.TryParse(AgentIDStr, out AgentID) || AgentID == UUID.Zero)
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return UUID.Zero.ToString();
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if (m_UserManagement.IsLocalGridUser(AgentID))
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return AgentID.ToString();
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@@ -636,14 +630,8 @@ namespace OpenSim.Groups
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private string AgentUUIForOutside(string AgentIDStr)
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{
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UUID AgentID = UUID.Zero;
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try
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{
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AgentID = new UUID(AgentIDStr);
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}
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catch (FormatException)
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{
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return AgentID.ToString();
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}
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if (!UUID.TryParse(AgentIDStr, out AgentID) || AgentID == UUID.Zero)
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return UUID.Zero.ToString();
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AgentCircuitData agent = null;
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foreach (Scene scene in m_Scenes)
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