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just DIE damm thread (recent monos issue)
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@@ -105,7 +105,8 @@ namespace OpenSim.Region.ScriptEngine.XMREngine
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{
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m_Exiting = true;
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WakeUpScriptThread();
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thd.Join();
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if(!thd.Join(250))
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thd.Abort();
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lock (m_AllThreads)
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m_AllThreads.Remove (thd);
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