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Yengine: we also need to cancel timer events in queue, because some bad scripts that do work on X
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@@ -54,6 +54,7 @@ namespace OpenSim.Region.ScriptEngine.Interfaces
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IScriptModule ScriptModule { get; }
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void CancelScriptEvent(UUID itemID, string eventName);
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/// <summary>
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/// Post an event to a single script
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/// </summary>
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