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Yengine: we also need to cancel timer events in queue, because some bad scripts that do work on X
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@@ -1794,6 +1794,10 @@ namespace OpenSim.Region.ScriptEngine.XEngine
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return result;
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}
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public void CancelScriptEvent(UUID itemID, string eventName)
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{
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}
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/// <summary>
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/// Post an event to a single script
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/// </summary>
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