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* For your fragging desire, damage enabled land works, but watch out!, life does not regenerate until you're dead!
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@@ -4849,6 +4849,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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OutPacket(logReply, ThrottleOutPacketType.Task);
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}
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public void SendHealth(float health)
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{
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HealthMessagePacket healthpacket = (HealthMessagePacket)PacketPool.Instance.GetPacket(PacketType.HealthMessage);
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healthpacket.HealthData.Health = health;
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OutPacket(healthpacket, ThrottleOutPacketType.Task);
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}
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public ClientInfo GetClientInfo()
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{
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