* Begun work on Primitive Duplication. Not hooked up yet, but theoretically could be done so. In practice, more work needs to be done.

This commit is contained in:
Adam Frisby
2007-07-09 15:29:39 +00:00
parent f62b7f3d1e
commit e8acf1cca9
8 changed files with 140 additions and 2 deletions

View File

@@ -59,6 +59,7 @@ namespace OpenSim.Framework.Interfaces
public delegate void UpdatePrimRotation(uint localID, LLQuaternion rot, IClientAPI remoteClient);
public delegate void UpdatePrimSingleRotation(uint localID, LLQuaternion rot, IClientAPI remoteClient);
public delegate void UpdatePrimGroupRotation(uint localID,LLVector3 pos, LLQuaternion rot, IClientAPI remoteClient);
public delegate void ObjectDuplicate(uint localID, LLVector3 offset, uint dupeFlags);
public delegate void StatusChange(bool status);
public delegate void NewAvatar(IClientAPI remoteClient, LLUUID agentID, bool status);
public delegate void UpdateAgent(IClientAPI remoteClient, uint flags, LLQuaternion bodyRotation);
@@ -92,6 +93,7 @@ namespace OpenSim.Framework.Interfaces
event UpdateAgent OnAgentUpdate;
event GenericCall OnRequestAvatarsData;
event GenericCall4 OnAddPrim;
event ObjectDuplicate OnObjectDuplicate;
event UpdateVector OnGrapObject;
event ObjectSelect OnDeGrapObject;
event MoveObject OnGrapUpdate;