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@@ -1038,7 +1038,7 @@ namespace OpenSim.Region.Framework.Scenes
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if(Scene.PositionIsInCurrentRegion(targetPosition))
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{
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if(Scene.InTeleportTargetsCoolDown(UUID, sourceID, 1.0))
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if(Scene.InTeleportTargetsCoolDown(UUID, sourceID, 1000))
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{
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inTransit = false;
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return -2;
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@@ -1085,7 +1085,7 @@ namespace OpenSim.Region.Framework.Scenes
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return 1;
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}
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if(Scene.InTeleportTargetsCoolDown(UUID, sourceID, 20.0))
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if(Scene.InTeleportTargetsCoolDown(UUID, sourceID, 20000))
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{
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inTransit = false;
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return -1;
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